The colony mission goes very badly
Humanity sends two ships toward a potentially habitable planet 14 light-years from Earth. The scout ship Hermes arrives first. Four years later, the colony ship Hephaestus stops to investigate a faint signal from a nearby asteroid—and is destroyed.
You make it to the planet with little more than your clothes, a wrist-mounted laser, and an unreliable AI companion named AGIS. Staying alive is the first job. Finding out what happened, and what was already waiting on the planet, comes next.
A different wilderness each time, with story locations built by hand
The caves and landscape change when you start a new world, giving you plenty of room to mine, build, and wander. Ruins, facilities, and other important places are built by hand, so the story still has real locations, clues, and surprises to find.
Build a survival toolkit
Gather and mine
Collect ores, plants, components, and unusual biological materials.
Craft and construct
Create weapons, armor, tools, gadgets, furniture, workstations, and building materials.
Experiment
Combine human technology with alien artifacts, drones, cybernetics, and creature organs.
Meet the wildlife
The planet is full of familiar animals, alien ecosystems, and hostile creatures. Combat ranges from improvised melee tools and ordinary firearms to energy weapons and equipment made from the things trying to eat you.
Browse the creature reference or the weapon list to see what is currently in the game.
Play Signs of Life
The game is available in Steam Early Access for PC.
