In production
New gameplay trailer
A current trailer focused on the world, systems, story, and road to 1.0 is in progress.
View current Steam media
Signs of Life
Official press kit
A sci-fi survival sandbox platformer combining procedurally generated exploration with handcrafted locations, story content, strange creatures, and an extensive crafting arsenal.
Press information updated August 1, 2026
About the game
Signs of Life is a sci-fi survival sandbox platformer with a combination of procedurally generated and handcrafted content. Players explore mysterious locations, mine for resources, and encounter strange creatures, some of which do not want to kill them and eat their corpse.
Humanity launched the colony ship Hephaestus and the faster scout ship Hermes toward a potentially habitable planet 14 light-years from Earth. Four years after the Hermes arrived, the Hephaestus investigated a faint signal from a nearby asteroid and set in motion the events that destroyed the ship. The player escapes with little more than their clothes, a multi-function wrist laser, and a faulty artificial intelligence companion named AGIS.
On the planet below, survival grows into exploration, construction, combat, and an investigation into what happened before the colony ship arrived. Ores, materials, and animal organs become weapons, armor, gadgets, furniture, and tools for reaching deeper into the world.
Key features
Media
The trailer and screenshot collection are currently being refreshed for the road to 1.0. Current gameplay media is available on Steam; downloadable high-resolution additions will appear here as they are completed.
In production
A current trailer focused on the world, systems, story, and road to 1.0 is in progress.
View current Steam mediaAvailable now
Transparent PNG for web use. A larger master and alternate color versions are being prepared.
Download PNGAvailable now
Compact transparent mark suitable for small editorial layouts and link treatments.
Download PNGBeing curated
A refreshed high-resolution gallery will cover exploration, crafting, combat, story locations, and co-op.
See current screenshotsDevelopment
January 2014
Signs of Life launches on Steam as a tiny-team survival sandbox built in collaboration with its community.
December 2025
A major update completes the skeleton of the story, adds the ending, expands alien content, and revises world generation and progression.
2026
Most planned 1.0 content is complete. Current work is focused on loose ends, balance, stability, multiplayer reliability, and overall polish.
Developer and publisher
Sweet Dog Studios is the independent developer and publisher of Signs of Life. The studio has developed the game in public through Steam Early Access, using community reports and feedback to shape its systems, progression, balance, and story.
Press and business contact
playsignsoflife@gmail.comFor interview requests, review access, asset questions, or other coverage needs.
Assets provided on this page may be used for editorial coverage of Signs of Life. Please credit Sweet Dog Studios. Contact the studio for uses outside editorial coverage or if a different format is needed.