Items¶
Items are everything you can carry, wear, or use — weapons, armor, tools, materials, food, and more.
1393 entries from current game data, grouped for browsing.
Also see items that can go in quick slots (277).
Browse by type¶
- Armor — 229. Worn gear: helmets, body armor, gloves, boots, and clothing.
- Weapons — 205. Melee and ranged weapons used from the hotbar.
- Ammo — 40. Cartridges, arrows, energy cells, and other ammunition.
- Tools — 23. Picks, axes, build tools, and other field equipment.
- Gadgets — 36. Utility items — many of these can go in the Z/X quick slots.
- Throwables — 61. Grenades, thrown weapons, and similar projectiles.
- Consumables — 136. Food, drink, medicine, and other single-use items.
- Materials — 230. Ores, ingots, components, and crafting ingredients.
- Placeables — 188. Furniture, stations, blocks, and other world-placed items.
- Containers — 61. Bags, chests, and other inventory storage items.
- Equipment — 27. Backpacks, accessories, MEG modules, and similar gear.
- Key items — 8. Story and progression items.
- Other — 149. Everything else that did not land in a clearer group.
All items A–Z¶
- .22lr Ammo (
AMMO_22LR, Compiled, Ammo) - .308 Ammo (
AMMO_308, Compiled, Ammo) - .357 Ammo (
AMMO_357, Compiled, Ammo) - .357 Hollow Point Ammo (
AMMO_357_HOLLOWPOINT, Compiled, Ammo) - .45acp Ammo (
AMMO_45ACP, Compiled, Ammo) - .700 Ammo (
AMMO_700, Compiled, Ammo) - 5.56 Ammo (
AMMO_556, Compiled, Ammo) - 9mm Ammo (
AMMO_9MM, Compiled, Ammo) - 9mm High Ricochet Ammo (
AMMO_9MM_RICOCHET, Compiled, Ammo) - 9mm High Velocity Ammo (
AMMO_9MM_HIGHVELOCITY, Compiled, Ammo) - 9mm Pistol (
PISTOL_9MM, Compiled, Weapons) - 9mm Pistol (
sol.9mmpistol, Runtime, Other, quick slot) - A Bomb (
COMEDY_BOMB, Compiled, Gadgets, quick slot) - A Great Sweater (
A Great Sweater, Compiled, Other) - A jug of piss (
PISS_JUG, Compiled, Other) - A large deposit of some kind of unknown material. (
LIVING_XENOSTONE_HUSK, Compiled, Other) - A Ration of Food (
FOOD_RATION, Compiled, Consumables, quick slot) - A strange column (
XENITE_TABLET_COLUMN, Compiled, Placeables) - A strange column (
XENITE_TABLET_COLUMN_DAMAGED_0, Compiled, Placeables) - A strange column (
XENITE_TABLET_COLUMN_DAMAGED_1, Compiled, Placeables) - A strange column (
XENITE_TABLET_COLUMN_DAMAGED_2, Compiled, Placeables) - A strange column (
XENITE_TABLET_COLUMN_DAMAGED_3, Compiled, Placeables) - AccessCardUpgradeTerminal (
ACCESS_CARD_UPGRADE_TERMINAL, Compiled, Placeables) - Acid Neutralizer Bag (
ACID_NEUTRALIZER, Compiled, Gadgets, quick slot) - Acid Spray Gun (
ACID_GUN, Compiled, Weapons) - Acid Spray Rounds (
AMMO_SPITTER_EXTRACT, Compiled, Ammo) - Acute Beam Pistol (
ACUTE_BEAM_PISTOL, Compiled, Weapons) - Acute Beam Repeater (
ACUTE_BEAM_REPEATER, Compiled, Weapons) - Advanced Capacitor (
sol.advanced_capacitor, Runtime, Materials) - Advanced Handgun Parts (
GUN_PARTS_ADVANCED_HANDGUN, Compiled, Materials) - Advanced Launcher Parts (
GUN_PARTS_ADVANCED_LAUNCHER, Compiled, Materials) - Advanced Rifle Parts (
GUN_PARTS_ADVANCED_RIFLE, Compiled, Materials) - Advanced Shotgun Parts (
GUN_PARTS_ADVANCED_SHOTGUN, Compiled, Materials) - Advanced SMG Parts (
GUN_PARTS_ADVANCED_SMG, Compiled, Materials) - AGIS Emitter (
AI_ACTIVATOR, Compiled, Gadgets, quick slot) - AGISPanel (
AGIS_PANEL, Compiled, Placeables) - Alien Device (
BRIEF_RESPITE, Compiled, Gadgets, quick slot) - Aluminum Bat (
sol.aluminum_bat, Runtime, Weapons, quick slot) - Aluminum Ingot (
ALUMINUM_INGOT, Compiled, Materials) - Aluminum Ore (
BAUXITE, Compiled, Materials) - Amber (
AMBER, Compiled, Materials) - Amber Flare (
AMBER_FLARE_SHELL, Compiled, Weapons) - Ammonia Vial (
sol.ammonia_vial, Runtime, Consumables, quick slot) - Ammunition Box (
sol.ammunition_box, Runtime, Containers) - Ammunition Press (
AMMUNITION_PRESS, Compiled, Placeables) - Amplified Vigor (
ACC_XEN_AMPLIFIED_VIGOR, Compiled, Equipment) - Animal Dung (
ANT_DUNG, Compiled, Throwables, quick slot) - Ant Bulb (
ANT_BULB, Compiled, Throwables, quick slot) - Ant Bulb (
ANT_BULB, Compiled, Throwables, quick slot) - Ant Chitin (
ANT_CHITIN, Compiled, Materials) - Ant Goo Arrow (
ANT_GOO_ARROW, Compiled, Ammo) - Ant Goo Grenade (
GRENADE_ANT_GOO, Compiled, Throwables, quick slot) - Ant Hive (
DEPOSIT_ANT_HIVE, Compiled, Placeables) - Ant Hive (
DEPOSIT_ANT_HIVE_2, Compiled, Placeables) - Ant Hive (
DEPOSIT_ANT_HIVE_3, Compiled, Placeables) - Ant Ichor (
ANT_ICHOR, Compiled, Materials) - Ant Queen Claw Section (
ANT_QUEEN_CLAW_SECTION, Compiled, Materials) - Ant Queen Scythe (
ANT_QUEEN_SCYTHE, Compiled, Weapons) - Ant Waste (
DEPOSIT_ANT_WASTE, Compiled, Placeables) - Ant Waste (
DEPOSIT_ANT_WASTE_STORYLINE, Compiled, Placeables) - Anthracite (
ANTHRACITE_ORE, Compiled, Materials) - Antiparasitic Medicine (
sol.antiparasitic_medicine, Runtime, Consumables, quick slot) - Any Meat (
sol.dummy_any_meat, Runtime, Materials) - Apple (
FRUIT_APPLE, Compiled, Consumables) - Apple Fruit Chew (
sol.apple_chew, Runtime, Consumables, quick slot) - Apple Seed (
sol.apple_seed, Runtime, Throwables, quick slot) - Armor Locker (
TECH_ARMOR_LOCKER, Compiled, Placeables) - Assault Rifle (
ASSAULT_RIFLE, Compiled, Weapons) - Asteroid Deposit (
DEPOSIT_ASTEROID_0, Compiled, Placeables) - Asteroid Deposit (
DEPOSIT_ASTEROID_1, Compiled, Placeables) - Asteroid Mite Hat (
HAT_ASTEROID_MITE, Compiled, Armor) - Asteroid Mite Viscera (
ASTEROID_MITE_VISCERA, Compiled, Materials) - Backglider (
BACKGLIDER, Compiled, Equipment) - Backpack (
BACKPACK, Compiled, Equipment) - Baklava (
sol.baklava, Runtime, Consumables, quick slot) - Ball Bearing (
BALL_BEARING, Compiled, Materials) - Bana Chew (
BANA_CHEW, Compiled, Consumables, quick slot) - Bana Fruit (
FRUIT_BANA, Compiled, Consumables) - Bana Fruit Chew (
sol.bana_chew, Runtime, Consumables, quick slot) - Bana Seed (
sol.bana_seed, Runtime, Throwables, quick slot) - Bandana (
HAT_BANDANA, Compiled, Armor) - Bangsnaps (
BANG_SNAPS, Compiled, Gadgets, quick slot) - Bar of Soap (
BAR_OF_SOAP, Compiled, Consumables) - Basalt Axe (
Basalt Axe, Compiled, Other) - Basalt Deposit (
DEPOSIT_BASALT, Compiled, Placeables) - Basic Smelter (
BRICK_OVEN, Compiled, Containers) - Batter (
sol.batter, Runtime, Materials) - Bed (
TECH_BED, Compiled, Placeables) - Beehive (
sol.beehive, Runtime, Throwables, quick slot) - Beeswax (
sol.beeswax, Runtime, Materials) - Beryllium Sphere (
BERYLLIUM_SPHERE, Compiled, Materials) - Big Dumpster Delight (
sol.big_dumpster_delight, Runtime, Consumables, quick slot) - Big Salad (
sol.big_salad, Runtime, Consumables, quick slot) - Big Sandwich (
sol.big_sandwich, Runtime, Consumables, quick slot) - Bio-Reactor Stomach (
sol.abl_bioreactor_stomach, Runtime, Equipment) - Biofuel (
BIOFUEL, Compiled, Materials) - Biofuel Torch (
Biofuel Torch, Compiled, Other) - BiofuelTorch (
BIOFUEL_TORCH, Compiled, Placeables) - Biometric Scanner (
ACC_ENEMY_VITALS_DISPLAY, Compiled, Equipment) - Bionic Arm (
BIONIC_ARM, Compiled, Armor) - Bitter Jelly (
BITTER_JELLY, Compiled, Consumables, quick slot) - Black alien_ship_scrap_1 (
SCRAP_ALIEN_SHIP_1, Compiled, Materials) - Black alien_ship_scrap_2 (
SCRAP_ALIEN_SHIP_2, Compiled, Materials) - Black alien_ship_scrap_3 (
SCRAP_ALIEN_SHIP_3, Compiled, Materials) - Black alien_ship_scrap_4 (
SCRAP_ALIEN_SHIP_4, Compiled, Materials) - Black alien_ship_scrap_5 (
SCRAP_ALIEN_SHIP_5, Compiled, Materials) - Black alien_ship_scrap_6 (
SCRAP_ALIEN_SHIP_6, Compiled, Materials) - Black Leather Jacket (
SHIRT_BLACK_LEATHER_JACKET, Compiled, Armor) - Black Powder (
BLACK_POWDER, Compiled, Materials) - Black Sportsbra (
SHIRT_SPORTSBRA_BLACK, Compiled, Armor) - Black Tanktop (
SHIRT_TANKTOP_BLACK, Compiled, Armor) - Blank Blackboard (
sol.blank_blackboard, Runtime, Placeables) - Blast Tonic (
VESSEL_BLAST, Compiled, Consumables) - Blaze Sandals (
BLAZE_SANDALS, Compiled, Armor) - Blink Device (
BLINK_DEVICE, Compiled, Gadgets, quick slot) - Block Satchel (
BLOCK_SATCHEL, Compiled, Containers) - BlockItem (
BLOCK_ITEM, Compiled, Placeables) - Bloo Seed (
sol.bloo_seed, Runtime, Throwables, quick slot) - Blossom Fruit (
FRUIT_BLOSSOM, Compiled, Consumables) - Blow Dart (
AMMO_BLOW_DART, Compiled, Ammo) - Blow Pipe (
BLOW_PIPE, Compiled, Weapons) - Blown Hypercapacitor (
sol.blown_hypercapacitor, Runtime, Other) - Blue Chew (
BLUE_CHEW, Compiled, Consumables, quick slot) - Blue Cooler (
BLUE_COOLER, Compiled, Containers) - Blue Fruit (
FRUIT_BLOO, Compiled, Consumables) - Blue Fruit Chew (
sol.blue_chew, Runtime, Consumables, quick slot) - Blue Roman Candle (
ROMAN_CANDLE_BLUE, Compiled, Throwables) - Blueprint (
BLUEPRINT, Compiled, Key items) - Blunderbuss (
BLUNDERBUSS, Compiled, Weapons) - Blunderbuss Shell (
AMMO_BLUNDERBUSS_SHELL, Compiled, Ammo) - BMPerch (
BMPERCH, Compiled, Placeables) - Bone (
BONE, Compiled, Materials) - Bone Arms (
BONE_ARMS, Compiled, Armor) - Bone Arrow (
BONE_ARROW, Compiled, Ammo) - Bone Boots (
BONE_BOOTS, Compiled, Armor) - Bone Club (
sol.bone_club, Runtime, Weapons, quick slot) - Bone Gloves (
BONE_GLOVES, Compiled, Armor) - Bone Helmet (
BONE_HELMET, Compiled, Armor) - Bone Legs (
BONE_LEGS, Compiled, Armor) - Bone Torso (
BONE_TORSO, Compiled, Armor) - Boombox (
BOOMBOX, Compiled, Placeables) - Bornite Arms (
GEM_ARMS, Compiled, Armor) - Bornite Arrow (
JEWEL_ARROW, Compiled, Ammo) - Bornite Bolt (
JEWEL_BOLT, Compiled, Weapons) - Bornite Boots (
GEM_BOOTS, Compiled, Armor) - Bornite Gloves (
GEM_GLOVES, Compiled, Armor) - Bornite Helmet (
GEM_HELMET, Compiled, Armor) - Bornite Ingot (
BORNITE_INGOT, Compiled, Materials) - Bornite Legs (
GEM_LEGS, Compiled, Armor) - Bornite Ore (
BORNITE_ORE, Compiled, Materials) - Bornite Torso (
GEM_TORSO, Compiled, Armor) - Bottle Rocket (
BOTTLE_ROCKET, Compiled, Ammo) - Bottle Rocket (
BOTTLE_ROCKET, Compiled, Throwables) - Bottle Rocket Kit (
BOTTLE_ROCKET_KIT, Compiled, Throwables) - Bread (
sol.bread, Runtime, Consumables, quick slot) - Bread Loaf (
sol.bread_loaf, Runtime, Consumables, quick slot) - Break Barrel Shotgun (
BREAK_BARREL_SHOTGUN, Compiled, Weapons) - Breaker Box (
sol.item_bd_breaker_box, Runtime, Placeables) - Brick (
BRICK, Compiled, Throwables, quick slot) - Brilliant Amethyst (
GEM_AMETHYST_BRILLIANT, Compiled, Materials) - Brilliant Emerald (
GEM_EMERALD_BRILLIANT, Compiled, Materials) - Brilliant Rose Quartz (
GEM_ROSE_QUARTZ_BRILLIANT, Compiled, Materials) - Brilliant Ruby (
GEM_RUBY_BRILLIANT, Compiled, Materials) - Brilliant Sapphire (
GEM_SAPPHIRE_BRILLIANT, Compiled, Materials) - Brilliant Topaz (
GEM_TOPAZ_BRILLIANT, Compiled, Materials) - Broken Datapad (
sol.datapad_broken, Runtime, Other) - Broken Glass (
sol.glass_broken, Runtime, Other) - Broken Strange Dynamo (
XENOID_DYNAMO_BROKEN, Compiled, Materials) - Broken Wooden Pallet (
sol.wooden_pallet_broken, Runtime, Other) - Broken Wooden Plank (
sol.wood_plank_broken, Runtime, Other) - BrokenPrototypeMiningSuitJumpJet (
BROKEN_PROTOTYPE_MINING_SUIT_JUMPJET, Compiled, Armor) - Bronze Arms (
BRONZE_ARMS, Compiled, Armor) - Bronze Arrow (
BRONZE_ARROW, Compiled, Ammo) - Bronze Axe (
sol.bronze_axe, Runtime, Weapons, quick slot) - Bronze Bolt (
BRONZE_BOLT, Compiled, Weapons) - Bronze Boots (
BRONZE_BOOTS, Compiled, Armor) - Bronze Club (
sol.bronze_club, Runtime, Weapons, quick slot) - Bronze Crossbow (
BRONZE_CROSSBOW, Compiled, Weapons) - Bronze Gloves (
BRONZE_GLOVES, Compiled, Armor) - Bronze Helmet (
BRONZE_HELMET, Compiled, Armor) - Bronze Ingot (
BRONZE_INGOT, Compiled, Materials) - Bronze Legs (
BRONZE_LEGS, Compiled, Armor) - Bronze Pick (
sol.bronze_pick, Runtime, Other, quick slot) - Bronze Scrap (
SCRAP_BRONZE, Compiled, Materials) - Bronze Shield (
BRONZE_SHIELD, Compiled, Weapons) - Bronze Spear (
BRONZE_SPEAR, Compiled, Weapons) - Bronze Spear (
sol.bronze_spear, Runtime, Weapons, quick slot) - Bronze Sword (
sol.bronze_sword, Runtime, Weapons, quick slot) - Bronze Torso (
BRONZE_TORSO, Compiled, Armor) - BronzeBow (
BRONZE_BOW, Compiled, Weapons) - Broodpack (
BROODPACK, Compiled, Equipment) - Broodpack Egg (
BROODPACK_EGG, Compiled, Throwables) - Brown Egg (
BROWN_EGG, Compiled, Throwables, quick slot) - Brown Egg (
BROWN_EGG, Compiled, Materials) - Brown Leather Jacket (
SHIRT_BROWN_LEATHER_JACKET, Compiled, Armor) - Brown Stone Deposit (
DEPOSIT_BROWN_STONE, Compiled, Placeables) - Brown Sugar Jar (
BROWN_SUGAR_JAR, Compiled, Placeables) - Burn Salve (
SALVE_BURN, Compiled, Armor) - Burned Food (
sol.burned_food, Runtime, Consumables, quick slot) - Burst Rifle (
BURST_RIFLE, Compiled, Weapons) - Bust Nut (
sol.bust_nut, Runtime, Throwables, quick slot) - Buttery Nut (
sol.buttery_nut, Runtime, Throwables, quick slot) - C96 (
C96, Compiled, Weapons) - Cable Spool (
TECH_CABLE_SPOOL, Compiled, Placeables) - Cadet Hat (
HAT_CADET, Compiled, Armor) - Cake (
sol.cake, Runtime, Consumables, quick slot) - Can of Beans (
FOOD_CANNED_BEANS, Compiled, Consumables, quick slot) - Cap (
HAT_CAP, Compiled, Armor) - Captain's Head (
KEY_ITEM_CAPTAINS_HEAD, Compiled, Weapons) - Carafe (
CARAFE, Compiled, Placeables) - Carapace (
CARAPACE, Compiled, Materials) - Carboard Box (
sol.cardboard_box0, Runtime, Containers) - Carboard Box (
sol.cardboard_box1, Runtime, Containers) - Carboard Box (
sol.cardboard_box2, Runtime, Containers) - Carboard Box (
sol.cardboard_box3, Runtime, Containers) - Carbon Fiber Machete (
sol.carbon_fiber_machete, Runtime, Weapons, quick slot) - Carbon Fiber Spindle (
sol.carbon_fiber_spindle, Runtime, Materials) - Carbon Nanofiber Armor Patch (
PCH_CNT_MESH, Compiled, Armor) - Carbon Nanotubes (
sol.carbon_nanotubes, Runtime, Materials) - Carbon Steel Axe (
sol.carbon_steel_axe, Runtime, Weapons, quick slot) - Carbon Steel Pick (
sol.carbon_steel_pick, Runtime, Other, quick slot) - Carbon Steel Spear (
sol.carbon_steel_spear, Runtime, Weapons, quick slot) - Carbon Steel Sword (
sol.carbon_steel_sword, Runtime, Weapons, quick slot) - Cargo Pants (
PANTS_CARGO, Compiled, Armor) - Cement Bag (
sol.cement_bag, Runtime, Weapons, quick slot) - Ceramic Plate Armor Patch (
PCH_CERAMIC_PLATES, Compiled, Armor) - Chap Stick (
CHAP_STICK, Compiled, Consumables) - Charcoal (
CHARCOAL, Compiled, Materials) - Cheeseburger Wrapper (
sol.cheeseburger_wrapper, Runtime, Other) - Chess Board (
CHESS_BOARD, Compiled, Other) - ChessBlackBishop (
CHESS_BLACK_BISHOP, Compiled, Other) - ChessBlackKing (
CHESS_BLACK_KING, Compiled, Other) - ChessBlackKnight (
CHESS_BLACK_KNIGHT, Compiled, Other) - ChessBlackPawn (
CHESS_BLACK_PAWN, Compiled, Other) - ChessBlackQueen (
CHESS_BLACK_QUEEN, Compiled, Other) - ChessBlackRook (
CHESS_BLACK_ROOK, Compiled, Other) - ChessWhiteBishop (
CHESS_WHITE_BISHOP, Compiled, Other) - ChessWhiteKing (
CHESS_WHITE_KING, Compiled, Other) - ChessWhiteKnight (
CHESS_WHITE_KNIGHT, Compiled, Other) - ChessWhitePawn (
CHESS_WHITE_PAWN, Compiled, Other) - ChessWhiteQueen (
CHESS_WHITE_QUEEN, Compiled, Other) - ChessWhiteRook (
CHESS_WHITE_ROOK, Compiled, Other) - Chicken Embryo (
sol.chicken_embryo, Runtime, Consumables, quick slot) - Chicken Feed (
CHICKEN_FEED, Compiled, Gadgets, quick slot) - Chicken Fetus (
sol.chicken_fetus, Runtime, Weapons, quick slot) - Chicken Infused Data Lattice (
sol.chicken_lattice, Runtime, Other) - Chicken Squeak Toy (
SQUEAKTOY_CHICKEN, Compiled, Throwables, quick slot) - Chickenmancer Hat (
ExampleMod.chickenmancer_hat, Runtime, Armor) - Chickenmancer Pants (
ExampleMod.chickenmancer_pants, Runtime, Armor) - Chickenmancer Shirt (
ExampleMod.chickenmancer_shirt, Runtime, Armor) - Chickenmancer Shoes (
ExampleMod.chickenmancer_shoes, Runtime, Armor) - Chitinous Dart Pistol (
CRAWLER_DART_PISTOL, Compiled, Weapons) - Chitinous Plate (
CHITINOUS_PLATE, Compiled, Materials) - Chitinous Shield (
CRAWLER_SHIELD, Compiled, Weapons) - Chunk of Limestone (
LIMESTONE_CHUNK, Compiled, Materials) - Chunky Nut Butter (
sol.chunky_nut_butter, Runtime, Consumables, quick slot) - Citrica Fruit (
FRUIT_CITRICA, Compiled, Consumables) - Citrica Fruit Chew (
sol.citrica_chew, Runtime, Consumables, quick slot) - Citrica Seed (
sol.citrica_seed, Runtime, Throwables, quick slot) - Clarity Tonic (
VESSEL_CURE, Compiled, Consumables) - Claw Statue Piece (
sol.xns_claw_piece_0, Runtime, Placeables) - Claw Statue Piece (
sol.xns_claw_piece_1, Runtime, Placeables) - Claw Statue Piece (
sol.xns_claw_piece_2, Runtime, Placeables) - Clay Bowl (
sol.clay_bowl, Runtime, Materials) - Clay Firepot (
sol.clay_firepot, Runtime, Throwables, quick slot) - Clay Plate (
sol.clay_plate, Runtime, Materials) - Clobb (
SMG_CLOBB, Compiled, Weapons) - Cloth Bandages (
BANDAGE_CLOTH, Compiled, Gadgets, quick slot) - Cloth Poultice (
POULTICE_CLOTH, Compiled, Gadgets, quick slot) - Coal (
COAL, Compiled, Materials) - Coarse Sourcemetal (
sol.course_strange_material, Runtime, Other) - Coffee Bean Sack (
COFFEE_BEAN_SACK, Compiled, Placeables) - Coffee Grinder (
COFFEE_GRINDER, Compiled, Placeables) - Combat Boots (
STEEL_COMBAT_BOOTS, Compiled, Armor) - Combat Gloves (
STEEL_COMBAT_GLOVES, Compiled, Armor) - Combat Helmet (
STEEL_COMBAT_HELMET, Compiled, Armor) - Combat Knife (
sol.combat_knife, Runtime, Weapons, quick slot) - Combat Shotgun (
COMBAT_SHOTGUN, Compiled, Weapons) - Combat Shoulder Plates (
STEEL_COMBAT_ARMS, Compiled, Armor) - Combat SMG (
SMG_COMBAT, Compiled, Weapons) - Composite Scrap (
COMPOSITE_SCRAP, Compiled, Materials) - Computer (
TECH_COMPUTER, Compiled, Placeables) - Condiment Bottle (
CONDIMENT_BOTTLE, Compiled, Placeables) - Construction Dolly (
CONSTRUCTION_DOLLY, Compiled, Placeables) - Construction Nails (
sol.construction_nails, Runtime, Other) - Construction Tape (
sol.construction_tape, Runtime, Other) - Construction Toolbag (
sol.construction_toolbag, Runtime, Containers) - Convict Hat (
HAT_CONVICT, Compiled, Armor) - Cooked Bacon (
COOKED_BACON, Compiled, Consumables, quick slot) - Cooked Crawler Meat (
COOKED_CRAWLER_MEAT, Compiled, Consumables, quick slot) - Cooked Grey Mushroom (
COOKED_GREY_MUSHROOM, Compiled, Consumables, quick slot) - Cooked Haunch Meat (
COOKED_HAUNCH_MEAT, Compiled, Consumables, quick slot) - Cooked Human Meat (
COOKED_HUMAN_MEAT, Compiled, Consumables, quick slot) - Cooked Organ Meat (
sol.cooked_organ_meat, Runtime, Materials) - Cooked Pod Fruit (
sol.cooked_pod_fruit, Runtime, Consumables, quick slot) - Cooked Poultry (
COOKED_POULTRY, Compiled, Consumables, quick slot) - Cooked Red Meat (
COOKED_RED_MEAT, Compiled, Consumables, quick slot) - Cooked Short Mushroom (
COOKED_SHORT_MUSHROOM, Compiled, Consumables, quick slot) - Cooked Sporepod (
COOKED_SPOREPOD, Compiled, Consumables, quick slot) - Cooked Steak (
COOKED_STEAK, Compiled, Consumables, quick slot) - Cooked Tall Mushroom (
COOKED_TALL_MUSHROOM, Compiled, Consumables, quick slot) - Cooked Truffle (
COOKED_TRUFFLE, Compiled, Consumables, quick slot) - Cooked Wide Mushroom (
COOKED_WIDE_MUSHROOM, Compiled, Consumables, quick slot) - Coolant Tank (
COOLANT_TANK, Compiled, Placeables) - Copper Arms (
COPPER_ARMS, Compiled, Armor) - Copper Arrow (
COPPER_ARROW, Compiled, Ammo) - Copper Axe (
sol.copper_axe, Runtime, Weapons, quick slot) - Copper Bolt (
COPPER_BOLT, Compiled, Weapons) - Copper Boots (
COPPER_BOOTS, Compiled, Armor) - Copper Buckle (
BUCKLE_COPPER, Compiled, Materials) - Copper Club (
sol.copper_club, Runtime, Weapons, quick slot) - Copper Crossbow (
COPPER_CROSSBOW, Compiled, Weapons) - Copper Gloves (
COPPER_GLOVES, Compiled, Armor) - Copper Hammer (
TOOL_HAMMER, Compiled, Tools) - Copper Helmet (
COPPER_HELMET, Compiled, Armor) - Copper Ingot (
COPPER_INGOT, Compiled, Materials) - Copper Legs (
COPPER_LEGS, Compiled, Armor) - Copper Ore (
COPPER_ORE, Compiled, Materials) - Copper Pick (
sol.copper_pick, Runtime, Other, quick slot) - Copper Shield (
COPPER_SHIELD, Compiled, Weapons) - Copper Shuriken (
COPPER_SHURIKEN, Compiled, Throwables, quick slot) - Copper Spear (
COPPER_SPEAR, Compiled, Weapons) - Copper Spear (
sol.copper_spear, Runtime, Weapons, quick slot) - Copper Sword (
sol.copper_sword, Runtime, Weapons, quick slot) - Copper Torso (
COPPER_TORSO, Compiled, Armor) - Copper Wire (
WIRE_COPPER, Compiled, Materials) - CopperBow (
COPPER_BOW, Compiled, Weapons) - Corn (
CORN, Compiled, Materials) - Corn Dog (
FOOD_CORNDOG, Compiled, Consumables, quick slot) - Corn Kernel (
sol.corn_seed, Runtime, Throwables, quick slot) - Cornbread (
sol.cornbread, Runtime, Consumables, quick slot) - Cornmeal (
sol.cornmeal, Runtime, Materials) - Corroded Stabilizer Plate (
sol.corroded_stabilizer_plate, Runtime, Other) - Corrosive Salve (
SALVE_CORROSIVE, Compiled, Armor) - Cotton (
COTTON, Compiled, Materials) - Cotton Bolt (
COTTON_BOLT, Compiled, Materials) - Cotton Padding (
COTTON_PADDING, Compiled, Materials) - Cotton Seed (
sol.cotton_seed, Runtime, Throwables, quick slot) - Covered Materials (
TECH_MATERIALS_COVERED, Compiled, Placeables) - Cracked Bornite Arrowhead (
JEWEL_ARROWHEAD, Compiled, Materials) - Cracked Bronze Arrowhead (
BRONZE_ARROWHEAD, Compiled, Materials) - Cracked Copper Arrowhead (
COPPER_ARROWHEAD, Compiled, Materials) - Cracked Iron Arrowhead (
IRON_ARROWHEAD, Compiled, Materials) - Cracked Lens (
LENS_CRACKED, Compiled, Other) - Cracked Silver Arrowhead (
SILVER_ARROWHEAD, Compiled, Materials) - Cracked Steel Arrowhead (
STEEL_ARROWHEAD, Compiled, Materials) - Crafting Satchel (
CRAFTING_SATCHEL, Compiled, Containers) - Crawler Dart (
AMMO_CRAWLER_DART, Compiled, Ammo) - Crawler Spine (
CRAWLER_SPINE, Compiled, Weapons) - CrawlerSpineBrace (
CRAWLER_SPINE_BRACE, Compiled, Equipment) - Crude Handgun Parts (
GUN_PARTS_CRUDE_HANDGUN, Compiled, Materials) - Crude Launcher Parts (
GUN_PARTS_CRUDE_LAUNCHER, Compiled, Materials) - Crude Rifle Parts (
GUN_PARTS_CRUDE_RIFLE, Compiled, Materials) - Crude Shotgun Parts (
GUN_PARTS_CRUDE_SHOTGUN, Compiled, Materials) - Crude SMG Parts (
GUN_PARTS_CRUDE_SMG, Compiled, Materials) - Cryo Cell (
AMMO_CRYOCELL, Compiled, Ammo) - Crystal Cluster (
DEPOSIT_CRYSTAL_CLUSTER_0, Compiled, Placeables) - Crystal Cluster (
DEPOSIT_CRYSTAL_CLUSTER_1, Compiled, Placeables) - Crystal Cluster (
DEPOSIT_CRYSTAL_CLUSTER_2, Compiled, Placeables) - Crystal Cluster (
DEPOSIT_CRYSTAL_CLUSTER_3, Compiled, Placeables) - Crystal Cluster (
DEPOSIT_CRYSTAL_CLUSTER_4, Compiled, Placeables) - Crystal Cluster (
DEPOSIT_CRYSTAL_CLUSTER_5, Compiled, Placeables) - Curved Dagger (
sol.skinning_knife, Runtime, Weapons, quick slot) - Cybernetic Arms (Autocannon) (
sol.cyber_arms_autocannon, Runtime, Other) - Cybernetic Arms (Behemoth) (
sol.cyber_arms_behemoth, Runtime, Other) - Cybernetic Arms (Bolt Driver) (
sol.cyber_arms_bolt_driver, Runtime, Other) - Cybernetic Arms (Forgeblade) (
sol.cyber_arms_forgeblade, Runtime, Other) - Cybernetic Arms (Heavy) (
sol.cyber_arms_heavy, Runtime, Other) - Cybernetic Arms (Junker) (
sol.cyber_arms_junker, Runtime, Other) - Cybernetic Arms (Low Profile) (
sol.cyber_arms_low_profile, Runtime, Other) - Cybernetic Arms (Ratchet) (
sol.cyber_arms_ratchet, Runtime, Other) - Cybernetic Arms (Sleek) (
sol.cyber_arms_sleek, Runtime, Other) - Cybernetic Arms (Stripped) (
sol.cyber_arms_stripped, Runtime, Other) - Cybernetic Autocannon Arms (
sol.autocannon_arms, Runtime, Equipment, quick slot) - Cybernetic Bolt Driver Arms (
sol.bolt_driver_arms, Runtime, Equipment, quick slot) - Cybernetic Eyes (Synthetic) (
sol.cyber_eyes_synthetic, Runtime, Other) - Cybernetic Forgeblade Arms (
sol.forgeblade_arms, Runtime, Weapons, quick slot) - Cybernetic Heart (Partially Synthetic) (
sol.cyber_heart_partially_synthetic, Runtime, Other) - Cybernetic Heart (Synthetic) (
sol.cyber_heart_synthetic, Runtime, Other) - Cybernetic Legs (Behemoth) (
sol.cyber_legs_behemoth, Runtime, Other) - Cybernetic Legs (Heavy) (
sol.cyber_legs_heavy, Runtime, Other) - Cybernetic Legs (Jet) (
sol.cyber_legs_jet, Runtime, Other) - Cybernetic Legs (Junker) (
sol.cyber_legs_junker, Runtime, Other) - Cybernetic Legs (Low Profile) (
sol.cyber_legs_low_profile, Runtime, Other) - Cybernetic Legs (Ratchet) (
sol.cyber_legs_ratchet, Runtime, Other) - Cybernetic Legs (Sleek) (
sol.cyber_legs_sleek, Runtime, Other) - Cybernetic Legs (Stripped) (
sol.cyber_legs_stripped, Runtime, Other) - Cybernetic Lungs (Partially Synthetic) (
sol.cyber_lungs_partially_synthetic, Runtime, Other) - Cybernetic Lungs (Synthetic) (
sol.cyber_lungs_synthetic, Runtime, Other) - Cybernetic Stomach (Bio-Reactor) (
sol.cyber_stomach_bioreactor, Runtime, Other) - Cybernetic Stomach (Synthetic) (
sol.cyber_stomach_synthetic, Runtime, Other) - Cymbals (
sol.cymbals, Runtime, Other) - D6 Polymer (
D6_POLYMER, Compiled, Materials) - Damaged Strange Alloy (
XENOID_ALLOY_BROKEN, Compiled, Materials) - Datapad (
DATAPAD, Compiled, Other) - Decorative Pot (
DUGLETTE_POT_0, Compiled, Placeables) - Decorative Pot (
DUGLETTE_POT_1, Compiled, Placeables) - Decorative Pot (
DUGLETTE_POT_2, Compiled, Placeables) - Decorative Pot (
DUGLETTE_POT_3, Compiled, Placeables) - Decorative Pot (
DUGLETTE_POT_4, Compiled, Placeables) - Decorative Pot (
DUGLETTE_POT_5, Compiled, Placeables) - Decorative Pot (
DUGLETTE_POT_POISON, Compiled, Placeables) - Defense Drone (
ACC_DEFENSE_DRONE, Compiled, Equipment) - Delicious Chew (
DELICIOUS_CHEW, Compiled, Consumables, quick slot) - Delicious Fruit (
FRUIT_DELICIOUS, Compiled, Consumables) - Delicious Fruit Chew (
sol.delicious_chew, Runtime, Consumables, quick slot) - Delicious Seed (
sol.delicious_seed, Runtime, Throwables, quick slot) - Denim Pants (
PANTS_DENIM, Compiled, Armor) - Derringer (
DERRINGER, Compiled, Weapons) - Dig Laser (
WRIST_LASER, Compiled, Gadgets, quick slot) - Dirty Diaper (
DIAPER, Compiled, Containers) - Dog (
DOG, Compiled, Consumables) - Dog Treat (
DOG_TREAT, Compiled, Consumables) - DoorPanel (
DOOR_PANEL, Compiled, Placeables) - Dough (
sol.dough, Runtime, Materials) - Drone Targetting Coprocessor (
ACC_DRONE_TARGETTING_COPROCESSOR, Compiled, Equipment) - Dropped Backpack (
DROPPED_BACKPACK, Compiled, Containers) - Drum (
sol.drum, Runtime, Other) - Dumpster Delight (
sol.dumpster_delight, Runtime, Consumables, quick slot) - Dumpster Delight Pie (
sol.dumpster_delight_pie, Runtime, Consumables, quick slot) - Dumpster Delight Snack (
sol.dumpster_delight_snack, Runtime, Consumables, quick slot) - Dye Basin (
DYE_BASIN, Compiled, Tools) - Dye Cleaning Rag (
DYE_CLEANING_RAG, Compiled, Tools) - Dye Pigments (
DYE_PIGMENTS, Compiled, Tools) - Dynamite Stick (
TNT_THROWN, Compiled, Throwables, quick slot) - Egg Launcher (
EGG_GUN, Compiled, Weapons) - Elevator (
ELEVATOR_256, Compiled, Placeables) - ElevatorCallPanel (
ELEVATOR_CALL_PANEL, Compiled, Placeables) - EM Rounds (
sol.em_rounds, Runtime, Materials) - EmergencyLight (
EMERGENCY_LIGHT, Compiled, Placeables) - Empty Glass (
sol.empty_glass, Runtime, Other) - Empty Glass Bottle (
sol.empty_glass_vessel, Runtime, Consumables) - Empty Jug (
EMPTY_JUG, Compiled, Other) - Empty Plastic Bottle (
sol.plastic_bottle_empty, Runtime, Other) - Empty Power Cell (
EMPTY_POWER_CELL, Compiled, Other) - Empty Reinforced Bottle (
sol.empty_reinforced_vessel, Runtime, Consumables) - Empty Standard Bottle (
sol.empty_standard_vessel, Runtime, Consumables) - Empty Tonic Vessel (
VESSEL_EMPTY, Compiled, Consumables) - Energite Capacitor (
sol.energite_capacitor, Runtime, Materials) - Energite Ore (
sol.energite_ore, Runtime, Materials) - Energite Rod (
sol.energite_ingot, Runtime, Materials) - Energy Beam Cannon (
ENERGY_CHARGE_CANNON, Compiled, Weapons) - Energy Beam Shotgun (
ENERGY_SHOTGUN, Compiled, Weapons) - Energy Charge (
ENERGY_GLOVE_CHARGE, Compiled, Gadgets, quick slot) - Energy Glove (
ENERGY_GLOVE, Compiled, Weapons) - Energy Glove (
sol.energy_glove, Runtime, Weapons, quick slot) - Energy Glove Charge Upgrade (
ENERGY_GLOVE_CHARGE, Compiled, Weapons) - Energy Glove Pedestal (
sol.energy_glove_pedestal, Runtime, Placeables) - Energy Glove Slash Upgrade (
ENERGY_GLOVE_SLASH, Compiled, Weapons) - Energy Gloves (
ENERGY_GLOVE, Compiled, Armor) - Energy Pistol (
ENERGY_PISTOL, Compiled, Weapons) - Energy Plate Arms (
ENERGY_PLATE_ARMS, Compiled, Armor) - Energy Plate Boots (
ENERGY_PLATE_BOOTS, Compiled, Armor) - Energy Plate Capacitor Pack (
ENERGY_PLATE_BATTERY_PACK, Compiled, Armor) - Energy Plate Gloves (
ENERGY_PLATE_GLOVES, Compiled, Armor) - Energy Plate Helmet (
ENERGY_PLATE_HELMET, Compiled, Armor) - Energy Plate Legs (
ENERGY_PLATE_LEGS, Compiled, Armor) - Energy Plate Torso (
ENERGY_PLATE_TORSO, Compiled, Armor) - Energy Repeater (
ENERGY_REPEATER, Compiled, Weapons) - Energy Rifle (
ENERGY_RIFLE, Compiled, Weapons) - Energy Shield (
ENERGY_SHIELD, Compiled, Gadgets, quick slot) - Energy Slicer (
ENERGY_SLICER, Compiled, Weapons) - Energysabre (
ExampleMod.energysabre, Runtime, Weapons, quick slot) - Entropic Vitality (
ACC_XEN_ENTROPIC_VITALITY, Compiled, Equipment) - Entropy Blade (
ENTROPY_BLADE, Compiled, Weapons, quick slot) - Escape Pod Faring 0 (
POD_FARING_0, Compiled, Placeables) - Escape Pod Faring 1 (
POD_FARING_1, Compiled, Placeables) - Escape Pod Heatsink (
POD_HEATSINK, Compiled, Other) - Escape Pod Scrap (
POD_SCRAP_0, Compiled, Materials) - Escape Pod Scrap (
POD_SCRAP_1, Compiled, Materials) - Escape Pod Scrap (
POD_SCRAP_2, Compiled, Materials) - Escape Pod Scrap (
POD_SCRAP_3, Compiled, Materials) - Escape Pod Scrap (
POD_SCRAP_4, Compiled, Materials) - Escape Pod Scrap (
POD_SCRAP_5, Compiled, Materials) - Espresso Mug (
sol.espresso_mug, Runtime, Other) - Excavator Pouch (
EXCAVATOR_POUCH, Compiled, Containers) - Explosive Arrow (
EXPLOSIVE_ARROW, Compiled, Ammo) - Explosive Blunderbuss Shell (
AMMO_BLUNDERBUSS_EXPLOSIVE, Compiled, Ammo) - Explosive Charge (
EXPLOSIVE_CHARGE, Compiled, Throwables) - Explosive Charge (
EXPLOSIVE_CHARGE, Compiled, Throwables, quick slot) - Exposed Pipes 0 (
sol.item_bd_exp_pipes0, Runtime, Placeables) - Extendable Glove (
RPGlove, Compiled, Weapons, quick slot) - Faceted Amethyst (
GEM_AMETHYST_FACETED, Compiled, Materials) - Faceted Emerald (
GEM_EMERALD_FACETED, Compiled, Materials) - Faceted Rose Quartz (
GEM_ROSE_QUARTZ_FACETED, Compiled, Materials) - Faceted Ruby (
GEM_RUBY_FACETED, Compiled, Materials) - Faceted Sapphire (
GEM_SAPPHIRE_FACETED, Compiled, Materials) - Faceted Topaz (
GEM_TOPAZ_FACETED, Compiled, Materials) - Feast (
sol.feast, Runtime, Consumables, quick slot) - Feather (
FEATHER, Compiled, Materials) - Feces (
FECES, Compiled, Consumables, quick slot) - Firestarter (
FIRESTARTER, Compiled, Gadgets, quick slot) - Fists (
Fists, Compiled, Other) - Fists (
sol.fists, Runtime, Weapons, quick slot) - Flare (
FLARE_GUN_SHELL, Compiled, Weapons) - Flare Arrow (
FLARE_ARROW, Compiled, Ammo) - Flare Gun (
FLARE_GUN, Compiled, Weapons, quick slot) - Flare Gun (
GRAPPLING_HOOK_LAUNCHER, Compiled, Weapons, quick slot) - Flashlight (
FLASHLIGHT, Compiled, Gadgets, quick slot) - Flint (
FLINT, Compiled, Materials) - Flubber Grenade (
GRENADE_FLUBBER, Compiled, Throwables, quick slot) - FluorescentLight (
FLUORESCENT_LIGHT, Compiled, Placeables) - Flyer Dart (
FLYER_DART, Compiled, Weapons) - Flyer Harpoon (
FLYER_HARPOON, Compiled, Gadgets, quick slot) - Forager Pouch (
FORAGER_POUCH, Compiled, Containers) - FreightElevator (
FREIGHT_ELEVATOR, Compiled, Placeables) - French Press (
FRENCH_PRESS, Compiled, Placeables) - Fruit Holder (
FRUIT_HOLDER, Compiled, Placeables) - Fruit Punch Dispenser (
DISPENSER_JUICE_FRUIT_PUNCH, Compiled, Placeables) - Fuel Container (
TECH_FUEL_CONTAINER, Compiled, Placeables) - Full Power Cell (
FULL_POWER_CELL, Compiled, Gadgets, quick slot) - Garbage Bag (
GARBAGE_BAG, Compiled, Placeables) - Garbage Bags (
GARBAGE_BAGS, Compiled, Placeables) - Gas Bladder (
GAS_BLADDER, Compiled, Materials) - Generator Blackboard (
sol.generator_blackboard, Runtime, Placeables) - Ghost Blade (
Ghost Blade, Compiled, Other) - Ghost Claw (
GHOST_CLAW, Compiled, Materials) - Ghost Hide (
GHOST_HIDE, Compiled, Materials) - Ghost Hide Arms (
GHOST_HIDE_ARMS, Compiled, Armor) - Ghost Hide Boots (
GHOST_HIDE_BOOTS, Compiled, Armor) - Ghost Hide Gloves (
GHOST_HIDE_GLOVES, Compiled, Armor) - Ghost Hide Helmet (
GHOST_HIDE_HELMET, Compiled, Armor) - Ghost Hide Legs (
GHOST_HIDE_LEGS, Compiled, Armor) - Ghost Hide Torso (
GHOST_HIDE_TORSO, Compiled, Armor) - GhostBlade (
GHOST_BLADE, Compiled, Weapons) - Glass (
GLASS_INGOT, Compiled, Materials) - Glassblowing Pipe (
sol.glassblowing_pipe, Runtime, Tools, quick slot) - Gleaming Syrup (
GLEAMING_SYRUP, Compiled, Consumables, quick slot) - Glick (
ExampleMod.glick, Runtime, Other, quick slot) - Glob of Ant Food (
ANT_FOOD_GLOB, Compiled, Other) - Glow Stick (
GLOWSTICK, Compiled, Gadgets) - GlowingAntBulb (
GLOWING_ANT_BULB, Compiled, Placeables) - Glowstick (
Glowstick, Compiled, Other) - Glycerol Vial (
sol.glycerol_vial, Runtime, Consumables, quick slot) - Gold Ingot (
GOLD_INGOT, Compiled, Materials) - Good Berry (
sol.good_berry, Runtime, Consumables, quick slot) - Gorgeous Lens (
LENS_GORGEOUS, Compiled, Other) - GPS Signal Device (
SDS_PACKAGE, Compiled, Other) - Grab Laser (
WRIST_LASER_GRAB, Compiled, Gadgets, quick slot) - Granite Axe (
sol.granite_axe, Runtime, Weapons, quick slot) - Granite Deposit (
DEPOSIT_GRANITE, Compiled, Placeables) - Granular Sourcemetal (
sol.granular_strange_material, Runtime, Other) - Grapple Module (
MEG_GRAPPLE_MODULE, Compiled, Gadgets) - Grapple Module (
MEG_MODULE_WIREBUG, Compiled, Gadgets) - Grass Seed (
SEED_GRASS, Compiled, Other) - Grass Seed (
sol.grass_seed, Runtime, Throwables, quick slot) - Grass Seed Bag (
GRASS_SEEDS, Compiled, Gadgets, quick slot) - Gravity Minimizer (
ACC_XEN_GRAVITY_MINIMIZER, Compiled, Equipment) - Green Potted Plant (
POTTED_PLANT_GREEN, Compiled, Placeables) - Green Roman Candle (
ROMAN_CANDLE_GREEN, Compiled, Throwables) - Grenade Launcher (
GRENADE_LAUNCHER, Compiled, Weapons) - Grey Mushroom (
FUNGI_GREY_MUSHROOM, Compiled, Consumables) - Grey Rock (
GREY_ROCK, Compiled, Materials) - Grey Stone Deposit (
DEPOSIT_GREY_STONE, Compiled, Placeables) - Grey Stone Deposit 2 (
DEPOSIT_GREY_STONE_2, Compiled, Placeables) - Grey Stone Deposit 3 (
DEPOSIT_GREY_STONE_3, Compiled, Placeables) - Grey Stone Deposit 4 (
DEPOSIT_GREY_STONE_4, Compiled, Placeables) - Grey Stone Deposit 5 (
DEPOSIT_GREY_STONE_5, Compiled, Placeables) - Ground Fruit (
FRUIT_GROUND, Compiled, Consumables) - Hacked Steel Turret (
HACKED_TURRET_STEEL, Compiled, Other) - Hahn's Pants (
HAHNS_PANTS, Compiled, Armor) - Hahn's Shirt (
HAHNS_SHIRT, Compiled, Armor) - Hahn's Shoes (
HAHNS_SHOES, Compiled, Armor) - Halloween Hood (
HALLOWEEN_HOOD, Compiled, Armor) - Hard Nut (
sol.hard_nut, Runtime, Throwables, quick slot) - Hazmat Disposal (
TECH_HAZMAT_DISPOSAL, Compiled, Placeables) - Headband (
HAT_HEADBAND, Compiled, Armor) - Heal Tonic (
VESSEL_HEAL, Compiled, Consumables) - Heat Cell (
AMMO_HEATCELL, Compiled, Ammo) - Hephaestus Mining Arms (
HEPHAESTUS_MINING_SUIT_ARMS, Compiled, Armor) - Hephaestus Mining Boots (
HEPHAESTUS_MINING_SUIT_BOOTS, Compiled, Armor) - Hephaestus Mining Gloves (
HEPHAESTUS_MINING_SUIT_GLOVES, Compiled, Armor) - Hephaestus Mining Helmet (
HEPHAESTUS_MINING_SUIT_HELMET, Compiled, Armor) - Hephaestus Mining Legs (
HEPHAESTUS_MINING_SUIT_LEGS, Compiled, Armor) - Hephaestus Mining Torso (
HEPHAESTUS_MINING_SUIT_TORSO, Compiled, Armor) - Hephaestus Pick (
sol.hephaestus_pick, Runtime, Other, quick slot) - Hephaestus Work Pants (
HEPH_WORK_PANTS, Compiled, Armor) - Hephaestus Work Shirt (
HEPH_WORK_SHIRT, Compiled, Armor) - Hephaestus Work Shoes (
SHOES_HEPH_WORK, Compiled, Armor) - HephaestusMiningSuitBackpack (
HEPHAESTUS_MINING_SUIT_BACKPACK, Compiled, Armor) - Hide (
HIDE, Compiled, Materials) - Hide Strip (
HIDE_STRIP, Compiled, Materials) - High Explosive Grenade (
GRENADE_HE, Compiled, Throwables, quick slot) - High Wavelength Energy Capsule (
sol.energy_capsule, Runtime, Other) - Hockey Mask (
HOCKEY_MASK, Compiled, Armor) - Hoe (
TOOL_HOE, Compiled, Tools) - Hologram Decoy (
HOLOGRAM_DECOY, Compiled, Throwables, quick slot) - Honeycomb (
sol.honeycomb, Runtime, Consumables, quick slot) - Hot Dog (
sol.hot_dog, Runtime, Consumables, quick slot) - Huge Lead-Acid Battery (
ExampleMod.huge_battery, Runtime, Other) - Human Bladder (
sol.human_bladder, Runtime, Materials) - Human Brain (
BRAIN, Compiled, Consumables, quick slot) - Human Heart (
sol.human_heart, Runtime, Materials) - Human Kidney (
sol.human_kidney, Runtime, Materials) - Human Liver (
sol.human_liver, Runtime, Materials) - Human Lung (
sol.human_lung, Runtime, Materials) - Human Pancreas (
sol.human_pancreas, Runtime, Materials) - Human Skull (
HUMAN_SKULL, Compiled, Materials) - Human Spleen (
sol.human_spleen, Runtime, Materials) - Human Stomach (
sol.human_stomach, Runtime, Materials) - Hunter Pouch (
HUNTER_POUCH, Compiled, Containers) - Hunting Rifle (
HUNTING_RIFLE, Compiled, Weapons) - Hybrid Arms (
XENITE_ARMS, Compiled, Armor) - Hybrid Boots (
XENITE_BOOTS, Compiled, Armor) - Hybrid Gloves (
XENITE_GLOVES, Compiled, Armor) - Hybrid Helmet (
XENITE_HELMET, Compiled, Armor) - Hybrid Legs (
XENITE_LEGS, Compiled, Armor) - Hybrid Lobber (
XENITE_LOBBER, Compiled, Weapons) - Hybrid Reactor Pack (
XENITE_BACKPACK, Compiled, Armor) - Hybrid Torso (
XENITE_TORSO, Compiled, Armor) - Hypercapacitor (
HYPERCAPACITOR, Compiled, Materials) - Impact Compensating Foot Augmentation (
AUG_IMPACT_COMPESATION_FOOT, Compiled, Armor) - Impact Rod (
Impact Rod, Compiled, Other) - Impact Rod (
IMPACT_ROD, Compiled, Weapons, quick slot) - Impact Rod Ammo (
AMMO_IMPACT_ROD, Compiled, Ammo) - Impact Soles (
ACC_IMPACT_SOLES, Compiled, Equipment) - Impaler Spike (
IMPALER_SPIKE, Compiled, Weapons) - Important Looking Pedestal (
DUGLETTE_IDOL_PEDESTAL, Compiled, Placeables) - Impure Biofuel (
IMPURE_BIOFUEL, Compiled, Materials) - Incendiary Blunderbuss Shell (
AMMO_BLUNDERBUSS_INCENDIARY, Compiled, Ammo) - Industrial Mining Laser (
INDUSTRIAL_MINING_LASER, Compiled, Gadgets) - Influx Salve (
SALVE_INFLUX, Compiled, Armor) - Input Jack (
sol.item_bd_input_jack, Runtime, Placeables) - Inspirational Plaque (
sol.hahn_plaque, Runtime, Placeables) - Intestines (
sol.intestines, Runtime, Materials) - Ipecac Herb (
sol.herb_ipecac, Runtime, Materials) - Ipecac Medicine (
sol.ipecac_medicine, Runtime, Consumables, quick slot) - Iron Anvil (
IRON_ANVIL, Compiled, Placeables) - Iron Arms (
IRON_ARMS, Compiled, Armor) - Iron Arrow (
IRON_ARROW, Compiled, Ammo) - Iron Axe (
sol.iron_axe, Runtime, Weapons, quick slot) - Iron Bolt (
IRON_BOLT, Compiled, Weapons) - Iron Boots (
IRON_BOOTS, Compiled, Armor) - Iron Buckle (
BUCKLE_IRON, Compiled, Materials) - Iron Caltrops (
CALTROPS_IRON, Compiled, Throwables, quick slot) - Iron Club (
sol.iron_club, Runtime, Weapons, quick slot) - Iron Crossbow (
IRON_CROSSBOW, Compiled, Weapons) - Iron Gloves (
IRON_GLOVES, Compiled, Armor) - Iron Greatsword (
IRON_GREATSWORD, Compiled, Weapons) - Iron Greatsword (
sol.iron_greatsword, Runtime, Weapons, quick slot) - Iron Grill (
NEW_IRON_GRILL, Compiled, Placeables) - Iron Grinder Blade (
GRINDER_BLADE_IRON, Compiled, Tools) - Iron Hammer (
TOOL_IRON_HAMMER, Compiled, Tools) - Iron Helmet (
IRON_HELMET, Compiled, Armor) - Iron Ingot (
IRON_INGOT, Compiled, Materials) - Iron Legs (
IRON_LEGS, Compiled, Armor) - Iron Ore (
IRON_ORE, Compiled, Materials) - Iron Pick (
sol.iron_pick, Runtime, Other, quick slot) - Iron Shield (
IRON_SHIELD, Compiled, Weapons) - Iron Spear (
IRON_SPEAR, Compiled, Weapons) - Iron Spear (
sol.iron_spear, Runtime, Weapons, quick slot) - Iron Sword (
sol.iron_sword, Runtime, Weapons, quick slot) - Iron Torso (
IRON_TORSO, Compiled, Armor) - IronBow (
IRON_BOW, Compiled, Weapons) - IV Holder (
IV_HOLDER, Compiled, Consumables) - Jack O' Lantern (
JACK_O_LANTERN_MASK, Compiled, Armor) - Jewel Axe (
sol.jewel_axe, Runtime, Weapons, quick slot) - Jewel Club (
sol.jewel_club, Runtime, Weapons, quick slot) - Jewel Crossbow (
JEWEL_CROSSBOW, Compiled, Weapons) - Jewel Pick (
sol.jewel_pick, Runtime, Other, quick slot) - Jewel Shield (
JEWEL_SHIELD, Compiled, Weapons) - Jewel Spear (
JEWEL_SPEAR, Compiled, Weapons) - Jewel Spear (
sol.jewel_spear, Runtime, Weapons, quick slot) - Jewel Sword (
sol.jewel_sword, Runtime, Weapons, quick slot) - JewelBow (
JEWEL_BOW, Compiled, Weapons) - Jeweler Pouch (
JEWELER_POUCH, Compiled, Containers) - Jiggly Chew (
JIGGLY_CHEW, Compiled, Consumables, quick slot) - Jiggly Fruit (
FRUIT_JIGGLY, Compiled, Consumables) - Jiggly Fruit Chew (
sol.jiggly_chew, Runtime, Consumables, quick slot) - Jiggly Seed (
sol.jiggly_seed, Runtime, Throwables, quick slot) - Jorts (
PANTS_JORTS, Compiled, Armor) - Juicy Chew (
JUICY_CHEW, Compiled, Consumables, quick slot) - Juicy Fruit (
FRUIT_JUICY, Compiled, Consumables) - Juicy Fruit Chew (
sol.juicy_chew, Runtime, Consumables, quick slot) - Juicy Seed (
sol.juicy_seed, Runtime, Throwables, quick slot) - Jumpjet Core (
JUMPJET_CORE, Compiled, Other) - Key Item Satchel (
KEY_ITEM_SATCHEL, Compiled, Containers) - Kinetic Inductor (
ACC_KINETIC_INDUCTOR, Compiled, Equipment) - Laminous Wing (
LAMINOUS_WING, Compiled, Materials) - Lanchester (
LANCHESTER, Compiled, Weapons) - Large Ant Food Deposit (
DEPOSIT_ANT_FOOD_LARGE, Compiled, Placeables) - Large Coffee Mug (
sol.large_coffee_mug, Runtime, Other) - Large Lead-Acid Battery (
sol.large_battery, Runtime, Other) - Large Mote of Thanks (
sol.large_mote_of_thanks, Runtime, Throwables, quick slot) - Large NIMH Battery (
Large NIMH Battery, Compiled, Other) - Large Paint Can (
sol.large_paint_can, Runtime, Weapons, quick slot) - Large Pumpkin (
FRUIT_LARGE_PUMPKIN, Compiled, Consumables) - Large Tech Crate (
TECH_CRATE_LARGE, Compiled, Containers) - Large Tech Table (
TECH_TABLE_LARGE, Compiled, Placeables) - LaserPistol (
LASER_PISTOL, Compiled, Weapons) - LaserPistolMk2 (
LASER_PISTOL_MK2, Compiled, Weapons) - Launcher Grenade (
AMMO_LAUNCHER_GRENADE, Compiled, Ammo) - Launcher Parts (
LAUNCHER_PARTS, Compiled, Materials) - Laundry Cart (
TECH_LAUNDRY_CART, Compiled, Placeables) - Lead Ingot (
LEAD_INGOT, Compiled, Materials) - Lead Ore (
LEAD_ORE, Compiled, Materials) - Leaper Boots (
LEAPER_BOOTS, Compiled, Armor) - Leaper Legs (
LEAPER_LEGS, Compiled, Armor) - Leather Arms (
LEATHER_ARMS, Compiled, Armor) - Leather Bag (
BAG, Compiled, Containers) - Leather Belt (
BELT_LEATHER, Compiled, Armor) - Leather Boots (
LEATHER_BOOTS, Compiled, Armor) - Leather Gloves (
LEATHER_GLOVES, Compiled, Armor) - Leather Helmet (
LEATHER_HELMET, Compiled, Armor) - Leather Legs (
LEATHER_LEGS, Compiled, Armor) - Leather Satchel (
BILLY_SATCHEL, Compiled, Containers) - Leather Satchel (
BRICK_OVEN_SATCHEL, Compiled, Containers) - Leather Satchel (
CAMPFIRE_SATCHEL, Compiled, Containers) - Leather Satchel (
CHEM_BENCH_SATCHEL, Compiled, Containers) - Leather Satchel (
CHEM_LAB_SATCHEL, Compiled, Containers) - Leather Satchel (
DRAFT_FURNACE_SATCHEL, Compiled, Containers) - Leather Satchel (
GENERATOR_SATCHEL, Compiled, Containers) - Leather Satchel (
HEAT_SINK_BRACE_SATCHEL, Compiled, Containers) - Leather Satchel (
INDUCTION_FURNACE_SATCHEL, Compiled, Containers) - Leather Satchel (
IRON_STOVE_SATCHEL, Compiled, Containers) - Leather Satchel (
KITCHENETTE_SATCHEL, Compiled, Containers) - Leather Satchel (
POWER_SOCKET_SATCHEL, Compiled, Containers) - Leather Satchel (
SATCHEL, Compiled, Containers) - Leather Satchel (
SMELTING_FURNACE_SATCHEL, Compiled, Containers) - Leather Strap (
LEATHER_STRAP, Compiled, Materials) - Leather Torso (
LEATHER_TORSO, Compiled, Armor) - Leather Whip (
WHIP_LEATHER, Compiled, Weapons) - LED (
LED, Compiled, Materials) - LEDBackPack (
LED_BACKPACK, Compiled, Equipment) - LEDLamp (
LED_LAMP, Compiled, Placeables) - Lemonade Dispenser (
DISPENSER_JUICE_LEMONADE, Compiled, Placeables) - Lettuce (
FOOD_LETTUCE, Compiled, Consumables, quick slot) - Lettuce Seed (
SEED_LETTUCE, Compiled, Other) - Lever Action Rifle (
LEVER_ACTION_RIFLE, Compiled, Weapons) - Lever Action Shotgun (
ARNIES_GUN, Compiled, Weapons) - Lifeform Suspension Sphere (
SuspensionSphere, Compiled, Throwables, quick slot) - Limestone Deposit (
DEPOSIT_LIMESTONE, Compiled, Placeables) - Linen Bolt (
LINEN_BOLT, Compiled, Materials) - Lit Jack O' Lantern (
Lit Jack O' Lantern, Compiled, Other) - Log (
LOG, Compiled, Materials) - Long Sleeve Brown Shirt (
SHIRT_BROWN_LONG_SLEEVE, Compiled, Armor) - Loose Clay (
sol.loose_clay, Runtime, Materials) - Lotion (
LOTION, Compiled, Consumables) - Loudspeaker (
sol.item_bd_loudspeaker, Runtime, Placeables) - Lovely Herb (
HERB_REMEDIAL, Compiled, Materials) - Luchador Mask (
LUCHADOR_MASK, Compiled, Armor) - Lupara Shotgun (
LUPARA_SHOTGUN, Compiled, Weapons) - Lye (
sol.lye, Runtime, Materials) - M1911 (
M1911, Compiled, Weapons) - M80 (
M80, Compiled, Throwables, quick slot) - Machine Pistol (
MACHINE_PISTOL, Compiled, Weapons) - Magnetic Inductor (
MAGNETIC_INDUCTOR, Compiled, Gadgets, quick slot) - Magnetic Projectile Repulsor (
ACC_MAGNETIC_PROJECTILE_REPULSOR, Compiled, Equipment) - Magnum (
PISTOL_MAGNUM, Compiled, Weapons) - Makeshift Capacitor (
sol.makeshift_capacitor, Runtime, Materials) - Makeshift Chair (
DUGLETTE_CHAIR, Compiled, Placeables) - Makeshift Crate (
DUGLETTE_CRATE, Compiled, Containers) - Makeshift Deposit (
DEPOSIT_DUGLETTE_MOUND, Compiled, Placeables) - Makeshift Deposit (
DEPOSIT_DUGLETTE_STONE, Compiled, Placeables) - Makeshift Scrap (
SCRAP_DUGLETTE, Compiled, Materials) - Makeshift Shiv (
MAKESHIFT_SHIV, Compiled, Weapons) - Makeshift Shiv (
sol.makeshift_shiv, Runtime, Weapons, quick slot) - Makeshift Spear (
DUGLETTE_SPEAR, Compiled, Weapons) - Makeshift Table (
DUGLETTE_TABLE, Compiled, Placeables) - Marble Deposit (
DEPOSIT_MARBLE, Compiled, Placeables) - Marksman Pistol (
MARKSMAN_PISTOL, Compiled, Weapons) - Marksman Rifle (
MARKSMAN_RIFLE, Compiled, Weapons) - Maroon Shirt (
SHIRT_MAROON, Compiled, Armor) - Mass Accumulator (
ACC_XEN_MASS_ACCUMULATOR, Compiled, Equipment) - Mass Displacer (
ACC_XEN_MASS_DISPLACER, Compiled, Equipment) - Mass Driver Payload (
MASS_DRIVER_PAYLOAD_SATCHEL, Compiled, Containers) - Material Grinder (
MATERIAL_GRINDER, Compiled, Other) - Material Pallet (
TECH_MATERIAL_PALLET, Compiled, Placeables) - MaterialDispenserTray (
MATERIAL_DISPENSER_TRAY, Compiled, Placeables) - Mature Chicken Fetus (
sol.mature_chicken_fetus, Runtime, Weapons, quick slot) - Mature Tortoise Gland (
MATURE_TORTOISE_GLAND, Compiled, Materials) - Med Bay Floor Console (
MED_BAY_FLOOR_CONSOLE, Compiled, Placeables) - Medical Bonesaw (
MEDICAL_BONESAW, Compiled, Weapons) - Medical Scalpel (
MEDICAL_SCALPEL, Compiled, Weapons) - Medium Barrel Bomb (
BARREL_BOMB_MEDIUM, Compiled, Throwables) - Medium Coffee Mug (
sol.medium_coffee_mug, Runtime, Other) - Medium Lead-Acid Battery (
sol.medium_battery, Runtime, Other) - Medium Mote of Thanks (
sol.medium_mote_of_thanks, Runtime, Throwables, quick slot) - Medium NIMH Battery (
Medium NIMH Battery, Compiled, Other) - Medium Pumpkin (
FRUIT_MEDIUM_PUMPKIN0, Compiled, Consumables) - Medium Pumpkin (
FRUIT_MEDIUM_PUMPKIN1, Compiled, Consumables) - Medulla (
CRAWLER_MEDULLA, Compiled, Materials) - Melee Static Capacitor (
ACC_MELEE_STATIC_CAPACITOR, Compiled, Equipment) - Metabolic Accelerator Stomach (
sol.abl_metabolic_stomach, Runtime, Gadgets, quick slot) - Metabolic Accelerator Stomach (
sol.cyber_stomach_metabolic, Runtime, Other) - Metamaterial Lens (
LENS_METAMATERIAL, Compiled, Other) - MeteorDepositEnergite (
DEPOSIT_METEOR_ENERGITE, Compiled, Placeables) - MeteorDepositPlatinum (
DEPOSIT_METEOR_PLATINUM, Compiled, Placeables) - MeteorDepositTitanium (
DEPOSIT_METEOR_TITANIUM, Compiled, Placeables) - MeteorDepositUnstableXenite (
DEPOSIT_METEOR_UNSTABLE_XENITE, Compiled, Placeables) - Meteorite Chunk (
sol.meteorite_chunk, Runtime, Materials) - Meteorite Fragment (
sol.meteorite_fragment, Runtime, Materials) - Micro SMG (
SMG_MICRO, Compiled, Weapons) - Microchip (
MICROCHIP, Compiled, Materials) - Mining Light Helmet (
MINING_LIGHT_HELMET, Compiled, Armor) - Mining Suit Arms Mk2 (
MINING_SUIT_ARMS_MK2, Compiled, Armor) - Mining Suit Boots Mk2 (
MINING_SUIT_BOOTS_MK2, Compiled, Armor) - Mining Suit Gloves Mk2 (
MINING_SUIT_GLOVES_MK2, Compiled, Armor) - Mining Suit Helmet Mk2 (
MINING_SUIT_HELMET_MK2, Compiled, Armor) - Mining Suit Legs Mk2 (
MINING_SUIT_LEGS_MK2, Compiled, Armor) - Mining Suit Torso Mk2 (
MINING_SUIT_TORSO_MK2, Compiled, Armor) - MiningSuitJumpjetMk2 (
MINING_SUIT_JUMPJET_MK2, Compiled, Armor) - MK3 (
MK3, Compiled, Weapons) - Mortar And Pestle (
MORTAR_AND_PESTLE, Compiled, Tools) - Mortar and Pestle (
sol.mortar_and_pestle, Runtime, Other) - MRE (
FOOD_MRE, Compiled, Consumables, quick slot) - Mud Brick (
MUDBRICK, Compiled, Throwables, quick slot) - Multicolored Roman Candle (
ROMAN_CANDLE_MULTICOLORED, Compiled, Throwables) - Multipass (
ACCESS_CARD, Compiled, Gadgets) - Munition Pouch (
MUNITION_POUCH, Compiled, Containers) - Mushroom Deposit (
DEPOSIT_MUSHROOM, Compiled, Placeables) - Mystery Item (
sol.dummy_mystery_item, Runtime, Materials) - Nano-Steel Arms (
STEEL_ARMS, Compiled, Armor) - Nano-Steel Boots (
STEEL_BOOTS, Compiled, Armor) - Nano-Steel Gloves (
STEEL_GLOVES, Compiled, Armor) - Nano-Steel Helmet (
STEEL_HELMET, Compiled, Armor) - Nano-Steel Legs (
STEEL_LEGS, Compiled, Armor) - Nano-Steel Shield (
STEEL_SHIELD, Compiled, Weapons) - Nano-Steel Torso (
STEEL_TORSO, Compiled, Armor) - Napkin Holder (
NAPKIN_HOLDER, Compiled, Placeables) - Nut Chucker (
sol.nutchucker, Runtime, Other, quick slot) - Nutmeal (
sol.nutmeal, Runtime, Materials) - O2 Cannister (
CANNISTER_O2, Compiled, Containers) - Oil Container (
TECH_OIL_CONTAINER, Compiled, Placeables) - Ominous Crystal (
sol.ominous_crystal_green, Runtime, Materials) - Ominous Crystal (
sol.ominous_crystal_orange, Runtime, Materials) - Ominous Crystal (
sol.ominous_crystal_purple, Runtime, Materials) - Ominous Crystal (
sol.ominous_crystal_white, Runtime, Materials) - Ominous Seed (
sol.ominous_seed, Runtime, Throwables, quick slot) - Ominous Wand (
sol.ominous_wand_green, Runtime, Other, quick slot) - Ominous Wand (
sol.ominous_wand_orange, Runtime, Other, quick slot) - Ominous Wand (
sol.ominous_wand_purple, Runtime, Other, quick slot) - Ominous Wand (
sol.ominous_wand_white, Runtime, Other, quick slot) - Ominous Wood (
sol.ominous_wood, Runtime, Materials) - Optical Camouflage (
ACC_OPTICAL_CAMO, Compiled, Equipment) - Optical Camouflage (
GDT_OPTICAL_CAMO, Compiled, Gadgets, quick slot) - Optical Camouflage Armor Patch (
PCH_OPTICAL_CAMO, Compiled, Armor) - Orange Fruit (
FRUIT_ORANGE, Compiled, Consumables) - Orange Fruit Chew (
sol.orange_chew, Runtime, Consumables, quick slot) - Orange Juice Dispenser (
DISPENSER_JUICE_OJ, Compiled, Placeables) - Orange Jumpsuit Pants (
PANTS_ORANGE_JUMPSUIT, Compiled, Armor) - Orange Jumpsuit Shirt (
SHIRT_ORANGE_JUMPSUIT, Compiled, Armor) - Orange Seed (
sol.orange_seed, Runtime, Throwables, quick slot) - Orange Shorts (
PANTS_SHORTS_ORANGE, Compiled, Armor) - Organic Acid Vial (
sol.organic_acid_vial, Runtime, Consumables, quick slot) - Organic Joint (
LEAPER_JOINT, Compiled, Materials) - Outlet (
sol.item_bd_outlet, Runtime, Placeables) - P90 (
SMG_P90, Compiled, Weapons) - Pack of 100 Firecrackers (
FIRECRACKER_100, Compiled, Throwables, quick slot) - Pack of 1000 Firecrackers (
FIRECRACKER_1000, Compiled, Throwables, quick slot) - Pack of 20 Firecrackers (
FIRECRACKER_20, Compiled, Throwables, quick slot) - Paint Brush (
sol.paint_brush, Runtime, Weapons, quick slot) - Paint Roller (
sol.paint_roller, Runtime, Weapons, quick slot) - Painting (
PAINTING, Compiled, Placeables) - PaintingIWTB (
PAINTING_2, Compiled, Placeables) - PaintingMedical (
PAINTING_MEDICAL, Compiled, Placeables) - PaintingWashHands (
PAINTING_HYGIENE, Compiled, Placeables) - Pancakes (
sol.pancakes, Runtime, Consumables, quick slot) - Paper Bag (
PAPER_BAG, Compiled, Containers) - Parabellum (
PARABELLUM, Compiled, Weapons) - Parasitic Abcess (
PARASITIC_ABCESS, Compiled, Throwables, quick slot) - Party Pack of Fireworks (
FIREWORKS_PARTY_PACK, Compiled, Containers) - Patchwork Arms (
PATCHWORK_ARMS, Compiled, Armor) - Patchwork Boots (
PATCHWORK_BOOTS, Compiled, Armor) - Patchwork Gloves (
PATCHWORK_GLOVES, Compiled, Armor) - Patchwork Helmet (
PATCHWORK_HELMET, Compiled, Armor) - Patchwork Legs (
PATCHWORK_LEGS, Compiled, Armor) - Patchwork Torso (
PATCHWORK_TORSO, Compiled, Armor) - Peach (
FRUIT_PEACH, Compiled, Consumables) - Peach Fruit Chew (
sol.peach_chew, Runtime, Consumables, quick slot) - Peach Seed (
sol.peach_seed, Runtime, Throwables, quick slot) - Pebbly Fruit (
FRUIT_PEBBLY, Compiled, Consumables) - PersonnelElevator (
PERSONNEL_ELEVATOR, Compiled, Placeables) - Pie (
sol.pie, Runtime, Consumables, quick slot) - Piezoelectric Arms (
PLATINUM_ARMS, Compiled, Armor) - Piezoelectric Axe (
sol.piezo_axe, Runtime, Weapons, quick slot) - Piezoelectric Boots (
PLATINUM_BOOTS, Compiled, Armor) - Piezoelectric Club (
sol.piezo_club, Runtime, Weapons, quick slot) - Piezoelectric Crossbow (
PLATINUM_CROSSBOW, Compiled, Weapons) - Piezoelectric Dagger (
sol.piezo_dagger, Runtime, Weapons, quick slot) - Piezoelectric Gloves (
PLATINUM_GLOVES, Compiled, Armor) - Piezoelectric Greatsword (
sol.piezo_greatsword, Runtime, Weapons, quick slot) - Piezoelectric Helmet (
PLATINUM_HELMET, Compiled, Armor) - Piezoelectric Legs (
PLATINUM_LEGS, Compiled, Armor) - Piezoelectric Pick (
sol.piezo_pick, Runtime, Other, quick slot) - Piezoelectric Shield (
PLATINUM_SHIELD, Compiled, Weapons) - Piezoelectric Spear (
sol.piezo_spear, Runtime, Weapons, quick slot) - Piezoelectric Sword (
sol.piezo_sword, Runtime, Weapons, quick slot) - Piezoelectric Torso (
PLATINUM_TORSO, Compiled, Armor) - Pink Slippers (
SHOES_SLIPPERS, Compiled, Armor) - Pioneer Cafe Table (
PIONEER_CAFE_TABLE, Compiled, Placeables) - PioneerCafeChair (
PIONEER_CAFE_CHAIR, Compiled, Placeables) - PioneerCafeCupRack (
PIONEER_CAFE_CUP_RACK, Compiled, Placeables) - PioneerCafeStool (
PIONEER_CAFE_STOOL, Compiled, Placeables) - PioneerMap (
PIONEER_MAP, Compiled, Placeables) - PlaceableTNT (
TNT_PLACEABLE, Compiled, Placeables) - Plant Fiber (
PLANT_FIBER, Compiled, Materials) - Plant Oil (
sol.plant_oil, Runtime, Materials) - Plastic (
PLASTIC, Compiled, Materials) - Plastic Material Bin (
MATERIAL_BIN_PLASTIC, Compiled, Placeables) - Plastic Pumpkin Bucket (
PLASTIC_PUMPKIN_BUCKET, Compiled, Containers) - Plastic Wrapper (
sol.plastic_wrapper, Runtime, Other) - Plate Carrier Vest (
STEEL_PLATE_CARRIER_TORSO, Compiled, Armor) - Plated Hide (
PLATED_HIDE, Compiled, Materials) - Plated Hide Arms (
PLATED_HIDE_ARMS, Compiled, Armor) - Plated Hide Boots (
PLATED_HIDE_BOOTS, Compiled, Armor) - Plated Hide Gloves (
PLATED_HIDE_GLOVES, Compiled, Armor) - Plated Hide Helmet (
PLATED_HIDE_HELMET, Compiled, Armor) - Plated Hide Legs (
PLATED_HIDE_LEGS, Compiled, Armor) - Plated Hide Strap (
PLATED_HIDE_STRAP, Compiled, Materials) - Plated Hide Torso (
PLATED_HIDE_TORSO, Compiled, Armor) - Plated Meal (
sol.plated_meal, Runtime, Consumables, quick slot) - Plated Snack (
sol.plated_snack, Runtime, Consumables, quick slot) - Platinum Arrow (
PLATINUM_ARROW, Compiled, Ammo) - Platinum Bolt (
PLATINUM_BOLT, Compiled, Weapons) - Platinum Club (
PLATINUM_CLUB, Compiled, Weapons) - Platinum Ingot (
PLATINUM_INGOT, Compiled, Materials) - Platinum Ore (
PLATINUM_ORE, Compiled, Materials) - Platinum Spear (
PLATINUM_SPEAR, Compiled, Weapons) - Platinum Sword (
PLATINUM_SWORD, Compiled, Weapons) - PlatinumBow (
PLATINUM_BOW, Compiled, Weapons) - Player Backpack (
PLAYER_BACKPACK, Compiled, Other) - Pod Fruit (
sol.pod_fruit, Runtime, Consumables, quick slot) - Podfruit Seed (
sol.podfruit_seed, Runtime, Throwables, quick slot) - Poison Vial (
sol.poison_vial, Runtime, Consumables, quick slot) - Polymer Material Bin (
MATERIAL_BIN_POLYMER, Compiled, Placeables) - Portable Electric Grill (
PORTABLE_INDUCTION_STOVE, Compiled, Placeables) - Portable Tech Grill (
TECH_PORTABLE_GRILL, Compiled, Other) - Potted Plant (
POTTED_PLANT, Compiled, Placeables) - Power Compartment Panel (
sol.power_panel, Runtime, Materials) - Power Core (
sol.power_core, Runtime, Other) - Precise Lens (
LENS_PRECISE, Compiled, Other) - Primitive Axe (
sol.primitive_axe, Runtime, Weapons, quick slot) - Primitive Bandages (
BANDAGE_PRIMITIVE, Compiled, Gadgets, quick slot) - Primitive Club (
sol.primitive_club, Runtime, Weapons, quick slot) - Propellant (
PROPELLANT, Compiled, Materials) - Prototype Mining Suit Arms (
PROTOTYPE_MINING_SUIT_ARMS, Compiled, Armor) - Prototype Mining Suit Boots (
PROTOTYPE_MINING_SUIT_BOOTS, Compiled, Armor) - Prototype Mining Suit Gloves (
PROTOTYPE_MINING_SUIT_GLOVES, Compiled, Armor) - Prototype Mining Suit Helmet (
PROTOTYPE_MINING_SUIT_HELMET, Compiled, Armor) - Prototype Mining Suit Legs (
PROTOTYPE_MINING_SUIT_LEGS, Compiled, Armor) - Prototype Mining Suit Torso (
PROTOTYPE_MINING_SUIT_TORSO, Compiled, Armor) - PrototypeMiningSuitJumpJet (
PROTOTYPE_MINING_SUIT_JUMPJET, Compiled, Armor) - Pulsing Paste (
PULSING_PASTE, Compiled, Consumables, quick slot) - Pump Action Shotgun (
PUMP_SHOTGUN, Compiled, Weapons) - Pumpkin Berry (
FRUIT_PUMPKIN_BERRY, Compiled, Consumables) - Pumpkin Bomb (
PUMPKIN_BOMB, Compiled, Throwables, quick slot) - Pumpkin Fruit Chew (
sol.pumpkin_chew, Runtime, Consumables, quick slot) - Pumpkin Mask (
PUMPKIN_MASK, Compiled, Armor) - Pumpkin Rind (
PUMPKIN_RIND, Compiled, Consumables, quick slot) - Pumpkin Seed (
SEED_PUMPKIN, Compiled, Other) - Puncher Plate Helmet (
PUNCHER_PLATE_HELMET, Compiled, Armor) - Purple metal scrap (
SCRAP_ALIEN_SHIP_0, Compiled, Materials) - Purple Potted Plant (
POTTED_PLANT_PURPLE, Compiled, Placeables) - Pyre Mallet (
sol.pyre_mallet, Runtime, Weapons, quick slot) - Python (
PISTOL_PYTHON, Compiled, Weapons) - Railgun (
RAILGUN, Compiled, Weapons) - Railgun Iron Slug (
AMMO_RAILGUN_SLUG_IRON, Compiled, Ammo) - Raw Amethyst (
GEM_AMETHYST_RAW, Compiled, Materials) - Raw Bacon (
sol.raw_bacon, Runtime, Consumables, quick slot) - Raw Choice Meat (
sol.raw_choice_meat, Runtime, Consumables, quick slot) - Raw Crawler Meat (
sol.raw_crawler_meat, Runtime, Consumables, quick slot) - Raw Emerald (
GEM_EMERALD_RAW, Compiled, Materials) - Raw Human Meat (
sol.raw_human_meat, Runtime, Consumables, quick slot) - Raw Poultry (
sol.raw_poultry, Runtime, Consumables, quick slot) - Raw Red Meat (
sol.raw_red_meat, Runtime, Consumables, quick slot) - Raw Rose Quartz (
GEM_ROSE_QUARTZ_RAW, Compiled, Materials) - Raw Ruby (
GEM_RUBY_RAW, Compiled, Materials) - Raw Sapphire (
GEM_SAPPHIRE_RAW, Compiled, Materials) - Raw Sourcemetal (
sol.raw_strange_material, Runtime, Other) - Raw Topaz (
GEM_TOPAZ_RAW, Compiled, Materials) - Razor Leaf Blade (
FLANCER_BLADE, Compiled, Materials) - Razor Leaf Sword (
sol.razor_leaf_sword, Runtime, Weapons, quick slot) - Red and White Shirt (
SHIRT_RED_AND_WHITE, Compiled, Armor) - Red Roman Candle (
ROMAN_CANDLE_RED, Compiled, Throwables) - Red Shirt (
SHIRT_RED, Compiled, Armor) - Red Skirt (
PANTS_SKIRT_RED, Compiled, Armor) - Red Tracksuit Pants (
PANTS_RED_TRACKSUIT, Compiled, Armor) - Red Tracksuit Shirt (
SHIRT_RED_TRACKSUIT, Compiled, Armor) - Refined Amethyst (
GEM_AMETHYST_REFINED, Compiled, Materials) - Refined Emerald (
GEM_EMERALD_REFINED, Compiled, Materials) - Refined Rose Quartz (
GEM_ROSE_QUARTZ_REFINED, Compiled, Materials) - Refined Ruby (
GEM_RUBY_REFINED, Compiled, Materials) - Refined Sapphire (
GEM_SAPPHIRE_REFINED, Compiled, Materials) - Refined Sourcemetal (
sol.refined_strange_material, Runtime, Other) - Refined Topaz (
GEM_TOPAZ_REFINED, Compiled, Materials) - Regenerative Salve (
SALVE_REGENERATIVE, Compiled, Armor) - Remedial Salve (
SALVE_REMEDIAL, Compiled, Armor) - Return Vent (
sol.item_bd_return_vent, Runtime, Placeables) - Rex 700 (
ELEPHANT_GUN, Compiled, Weapons) - Riot Shield (
RIOT_SHIELD, Compiled, Weapons) - Rivet Gun (
RIVET_GUN, Compiled, Weapons) - Roasted Nuts (
sol.roasted_nuts, Runtime, Consumables, quick slot) - Rock Arms (
GEOGUY_ARMS, Compiled, Armor) - Rock Core (
GEOGUY_CORE, Compiled, Materials) - Rock Gloves (
GEOGUY_GLOVES, Compiled, Armor) - Rock Lips (
GEOGUY_LIPS, Compiled, Materials) - Rocket (
AMMO_ROCKET, Compiled, Ammo) - Rocket Flare Shell (
FLARE_GUN_ROCKET_SHELL, Compiled, Weapons) - Rocket Launcher (
ROCKET_LAUNCHER, Compiled, Weapons) - Rough Amethyst (
GEM_AMETHYST_ROUGH, Compiled, Materials) - Rough Emerald (
GEM_EMERALD_ROUGH, Compiled, Materials) - Rough Rose Quartz (
GEM_ROSE_QUARTZ_ROUGH, Compiled, Materials) - Rough Ruby (
GEM_RUBY_ROUGH, Compiled, Materials) - Rough Sapphire (
GEM_SAPPHIRE_ROUGH, Compiled, Materials) - Rough Topaz (
GEM_TOPAZ_ROUGH, Compiled, Materials) - Round Tech Table (
TECH_TABLE, Compiled, Placeables) - Rubber (
RUBBER, Compiled, Materials) - Rubber Arms (
RUBBER_ARMS, Compiled, Armor) - Rubber Backpack (
RUBBER_BACKPACK, Compiled, Armor) - Rubber Boots (
RUBBER_BOOTS, Compiled, Armor) - Rubber Gloves (
RUBBER_GLOVES, Compiled, Armor) - Rubber Helmet (
RUBBER_HELMET, Compiled, Armor) - Rubber Legs (
RUBBER_LEGS, Compiled, Armor) - Rubber Log (
RUBBER_LOG, Compiled, Materials) - Rubber Torso (
RUBBER_TORSO, Compiled, Armor) - Rubbery Skin (
LEAPER_SKIN, Compiled, Materials) - Rubbery Stick (
STICK_RUBBER, Compiled, Materials) - Rubbery Wood Board (
RUBBER_WOOD_BOARD, Compiled, Materials) - Ruined Beryllium Sphere (
sol.ruined_beryllium_sphere, Runtime, Other) - Safari Hat (
HAT_SAFARI, Compiled, Armor) - Salad (
sol.salad, Runtime, Consumables, quick slot) - Salad Tongs (
sol.salad_tongs, Runtime, Tools, quick slot) - Salad Tosser (
sol.salad_tosser, Runtime, Tools, quick slot) - Salt (
SALT, Compiled, Materials) - Salt Deposit (
DEPOSIT_SALT, Compiled, Placeables) - Saltpeter (
SALTPETER, Compiled, Materials) - Saltpeter Deposit (
DEPOSIT_SALTPETER, Compiled, Placeables) - Salvage Kit (
TOOL_SALVAGE_KIT, Compiled, Tools) - Salvage Kit (
TOOL_SALVAGE_KIT, Compiled, Tools) - Sandwich (
sol.sandwich, Runtime, Consumables, quick slot) - Sap (
SAP, Compiled, Materials) - Sap Torch (
Sap Torch, Compiled, Other) - SapTorch (
SAP_TORCH, Compiled, Placeables) - Satellite Relay Signal Decoder (
SATELLITE_RELAY_SIGNAL_DECODER, Compiled, Key items) - Saw (
TOOL_SAW, Compiled, Tools) - Scalpel (
sol.scalpel, Runtime, Weapons, quick slot) - Scanning Module (
ACC_SCANNING_MODULE, Compiled, Equipment) - Scissors (
TOOL_SCISSORS, Compiled, Tools) - Scissors (
TOOL_SCISSORS, Compiled, Tools) - Scrap Arms (
ExampleMod.scrap_arms, Runtime, Armor) - Scrap Boots (
ExampleMod.scrap_boots, Runtime, Armor) - Scrap Gloves (
ExampleMod.scrap_gloves, Runtime, Armor) - Scrap Helmet (
ExampleMod.scrap_helmet, Runtime, Armor) - Scrap Legs (
ExampleMod.scrap_legs, Runtime, Armor) - Scrap Torso (
ExampleMod.scrap_torso, Runtime, Armor) - Scraps of Purple Cloth (
SCRAP_PURPLE_CLOTH, Compiled, Materials) - Scraps of Red Cloth (
SCRAP_RED_CLOTH, Compiled, Materials) - Screwdriver (
TOOL_SCREWDRIVER, Compiled, Tools) - Screwdriver (
TOOL_SCREWDRIVER, Compiled, Tools) - Seismic Imager Components (
SEISMIC_IMAGER_PARTS, Compiled, Materials) - Select Utility Tool (
SELECT_UTILITY_TOOL, Compiled, Tools) - Severed Human Arm (
sol.human_arm_pale, Runtime, Weapons, quick slot) - Severed Human Leg (
sol.human_leg_pale, Runtime, Weapons, quick slot) - Shampoo (
SHAMPOO, Compiled, Consumables) - Sharp Crawler Spine (
SHARP_CRAWLER_SPINE, Compiled, Weapons) - Sheep Mask (
HAT_SHEEP_MASK, Compiled, Armor) - Shield (
WOODEN_SHIELD, Compiled, Weapons, quick slot) - Short Mushroom (
FUNGI_SHORT_MUSHROOM, Compiled, Consumables) - Shotel (
ExampleMod.shotel, Runtime, Weapons, quick slot) - Shotgun Shell (
AMMO_SHOTGUNSHELL, Compiled, Ammo) - Shucked Corn (
sol.shucked_corn, Runtime, Consumables, quick slot) - Silk (
SILK, Compiled, Materials) - Silk Bolt (
SILK_BOLT, Compiled, Materials) - Silver Arms (
SILVER_ARMS, Compiled, Armor) - Silver Arrow (
SILVER_ARROW, Compiled, Ammo) - Silver Axe (
sol.silver_axe, Runtime, Weapons, quick slot) - Silver Bolt (
SILVER_BOLT, Compiled, Weapons) - Silver Boots (
SILVER_BOOTS, Compiled, Armor) - Silver Club (
sol.silver_club, Runtime, Weapons, quick slot) - Silver Crossbow (
SILVER_CROSSBOW, Compiled, Weapons) - Silver Gloves (
SILVER_GLOVES, Compiled, Armor) - Silver Helmet (
SILVER_HELMET, Compiled, Armor) - Silver Ingot (
SILVER_INGOT, Compiled, Materials) - Silver Legs (
SILVER_LEGS, Compiled, Armor) - Silver Ore (
SILVER_ORE, Compiled, Materials) - Silver Pick (
sol.silver_pick, Runtime, Other, quick slot) - Silver Shield (
SILVER_SHIELD, Compiled, Weapons) - Silver Spear (
SILVER_SPEAR, Compiled, Weapons) - Silver Spear (
sol.silver_spear, Runtime, Weapons, quick slot) - Silver Sword (
sol.silver_sword, Runtime, Weapons, quick slot) - Silver Torso (
SILVER_TORSO, Compiled, Armor) - SilverBow (
SILVER_BOW, Compiled, Weapons) - Silverware Dispenser (
SILVERWARE_DISPENSER, Compiled, Placeables) - Skillet (
sol.skillet, Runtime, Weapons, quick slot) - Skull Club (
sol.skull_club, Runtime, Weapons, quick slot) - Sledgehammer (
sol.sledgehammer, Runtime, Weapons, quick slot) - Slingshot (
sol.slingshot, Runtime, Other, quick slot) - Small Ant Food Deposit (
DEPOSIT_ANT_FOOD_SMALL, Compiled, Placeables) - Small Coffee Mug (
sol.small_coffee_mug, Runtime, Other) - Small Decorative Statue (
DUGLETTE_FERTILITY_IDOL, Compiled, Other) - Small Game Rifle (
SMALL_GAME_RIFLE, Compiled, Weapons) - Small Lead-Acid Battery (
sol.small_battery, Runtime, Other) - Small Leather Pouch (
DUGLETTE_POUCH, Compiled, Containers) - Small Mote of Thanks (
sol.small_mote_of_thanks, Runtime, Throwables, quick slot) - Small NIMH Battery (
Small NIMH Battery, Compiled, Other) - Small Paint Can (
sol.small_paint_can, Runtime, Other) - Small Pumpkin (
FRUIT_SMALL_PUMPKIN, Compiled, Consumables) - Small Specimen Container (
sol.specimen_cont_empty, Runtime, Other) - Small Specimen Container With Egg (
sol.specimen_cont_egg, Runtime, Other) - Small Specimen Container With Large Embryo (
sol.specimen_cont_chickenEmbryo2, Runtime, Other) - Small Specimen Container With Medium Embryo (
sol.specimen_cont_chickenEmbryo1, Runtime, Other) - Small Specimen Container With Small Embryo (
sol.specimen_cont_chickenEmbryo0, Runtime, Other) - Small Tech Crate (
TECH_CRATE_SMALL, Compiled, Containers) - Small Tech Footlocker (
TECH_SMALL_FOOTLOCKER, Compiled, Containers) - Small Tech Table (
TECH_TABLE_SMALL, Compiled, Placeables) - Small Xenostone Display Stand (
XENOSTONE_DISPLAY_STAND_SMALL, Compiled, Placeables) - Smelting Furnace (
SMELTING_FURNACE, Compiled, Containers) - Smooth Nut Butter (
sol.smooth_nut_butter, Runtime, Consumables, quick slot) - Snare (
CLAW_TRAP, Compiled, Other) - Sneakers (
SHOES_SNEAKERS, Compiled, Armor) - Softwood Board (
sol.softwood_board, Runtime, Materials) - Softwood Log (
sol.softwood_log, Runtime, Materials) - Softwood Stick (
sol.softwood_stick, Runtime, Materials) - Soiled Toilet Paper (
sol.toilet_paper_soiled, Runtime, Other) - SolarBackpack (
SOLAR_BACKPACK, Compiled, Equipment) - Soldier Ant Mound (
DEPOSIT_SOLDIER_ANT_MOUND, Compiled, Placeables) - Soul Vessel (
SOUL_VESSEL, Compiled, Other) - Spaceflex Boots (
SHOES_SPACEFLEX, Compiled, Armor) - Spaceflex Pants (
PANTS_SPACEFLEX, Compiled, Armor) - Spaceflex Shirt (
SHIRT_SPACEFLEX, Compiled, Armor) - SpaceLaserTargeter (
SPACE_LASER_TARGETER, Compiled, Weapons) - Sparkler (
SPARKLER, Compiled, Gadgets, quick slot) - Special Flare Shell (
EAT_IT_FLARE_SHELL, Compiled, Weapons) - Spitter Gland (
SPITTER_GLAND, Compiled, Materials) - Spitter Pistol (
PISTOL_SPITTER, Compiled, Weapons) - Splintered Wood (
sol.wood_splintered, Runtime, Other) - Spore Pod (
FUNGI_SPOREPOD, Compiled, Consumables) - Spray Nut (
sol.spray_nut, Runtime, Throwables, quick slot) - Spring Candy (
SPRING_CANDY, Compiled, Consumables, quick slot) - Spring-Loaded Leg Augmentation (
AUG_JUMP_LEGS, Compiled, Armor) - Springtail Nectar (
SPRINGTAIL_NECTAR, Compiled, Materials) - Squeak Toy (
SQUEAKTOY_FROG, Compiled, Throwables, quick slot) - Stabilizer Plate (
STABILIZER_PLATE, Compiled, Materials) - Stacked Plates (
STACKED_PLATES, Compiled, Placeables) - Standard Capacitor (
sol.standard_capacitor, Runtime, Materials) - Standard Lens (
LENS_STANDARD, Compiled, Gadgets) - Steel Arrow (
STEEL_ARROW, Compiled, Ammo) - Steel Axe (
sol.steel_axe, Runtime, Weapons, quick slot) - Steel Bolt (
STEEL_BOLT, Compiled, Weapons) - Steel Club (
sol.carbon_steel_club, Runtime, Weapons, quick slot) - Steel Club (
sol.steel_club, Runtime, Weapons, quick slot) - Steel Crossbow (
STEEL_CROSSBOW, Compiled, Weapons) - Steel Greatsword (
sol.steel_greatsword, Runtime, Weapons, quick slot) - Steel Grinder Blade (
GRINDER_BLADE_STEEL, Compiled, Tools) - Steel Hammer (
TOOL_STEEL_HAMMER, Compiled, Tools) - Steel Handgun Parts (
GUN_PARTS_STEEL_HANDGUN, Compiled, Materials) - Steel Ingot (
STEEL_INGOT, Compiled, Materials) - Steel Jump Jet (
Steel Jump Jet, Compiled, Other) - Steel Launcher Parts (
GUN_PARTS_STEEL_LAUNCHER, Compiled, Materials) - Steel Machine Parts (
MACHINE_PARTS_STEEL, Compiled, Materials) - Steel Pick (
sol.steel_pick, Runtime, Other, quick slot) - Steel Plate (
sol.steel_plate, Runtime, Materials) - Steel Plated Leggings (
STEEL_COMBAT_LEGGINGS, Compiled, Armor) - Steel Rifle Parts (
GUN_PARTS_STEEL_RIFLE, Compiled, Materials) - Steel Rivet (
RIVET_STEEL, Compiled, Materials) - Steel Scrap (
SCRAP_STEEL_0, Compiled, Materials) - Steel Shotgun Parts (
GUN_PARTS_STEEL_SHOTGUN, Compiled, Materials) - Steel SMG Parts (
GUN_PARTS_STEEL_SMG, Compiled, Materials) - Steel Spear (
sol.steel_spear, Runtime, Weapons, quick slot) - Steel Spear (
STEEL_SPEAR, Compiled, Weapons) - Steel Spider Drone (
DRONE_SPIDER_STEEL, Compiled, Other) - Steel Sword (
sol.steel_sword, Runtime, Weapons, quick slot) - Steel Turret (
TURRET_STEEL, Compiled, Other) - Steel Weapon Rack (
TECH_WEAPON_RACK, Compiled, Placeables) - SteelBow (
STEEL_BOW, Compiled, Weapons) - Stepladder (
sol.stepladder, Runtime, Other) - Stick (
STICK, Compiled, Materials) - Stimulant Medicine (
sol.stimulant_medicine, Runtime, Consumables, quick slot) - Stone Arrow (
STONE_ARROW, Compiled, Ammo) - Stone Dagger (
sol.stone_dagger, Runtime, Weapons, quick slot) - Stone Grinder Blade (
GRINDER_BLADE_STONE, Compiled, Tools) - Strange Alien Device (
XENOID_GATE_KEYSTONE, Compiled, Key items) - Strange Alien Device (
XENOID_PORTSTONE, Compiled, Key items) - Strange Alloy (
XENOID_ALLOY, Compiled, Materials) - Strange Bag (
XENOCLOTH_BAG, Compiled, Containers) - Strange Barrel (
XENOSTONE_BARREL, Compiled, Containers) - Strange Capsule (
XENOID_CAPSULE, Compiled, Gadgets, quick slot) - Strange Compote (
NUG_COMPOTE, Compiled, Consumables, quick slot) - Strange Crystal (
XENITE_KEYSTONE, Compiled, Key items) - Strange Crystal Deposit (
DEPOSIT_XENITE_REMNANT, Compiled, Placeables) - Strange Crystal Form (
XENITE_CRYSTALFORM, Compiled, Placeables) - Strange Dynamo (
XENOID_DYNAMO, Compiled, Materials) - Strange Egg (
NUG_EGG, Compiled, Consumables, quick slot) - Strange Energy Leecher (
sol.xenite_leecher, Runtime, Other, quick slot) - Strange Energy Leecher (
XENITE_LEECHER, Compiled, Gadgets) - Strange Essence (
sol.xenite_essence, Runtime, Consumables, quick slot) - Strange Gadget (
ALIEN_MNEMONIC, Compiled, Key items) - Strange Gadget (
XENOID_LOCATION_MARKER, Compiled, Other) - Strange Herb (
HERB_CATALYST, Compiled, Materials) - Strange Pouch (
XENOCLOTH_POUCH, Compiled, Containers) - Strange Purple Ore (
XENITE_ORE, Compiled, Materials) - Strange Purple Sphere (
XENITE_CLAW_SPHERE, Compiled, Key items) - Strange Refinery (
XENOID_REFINERY, Compiled, Other) - Strange Small Container (
XENOSTONE_SMALL_CHEST, Compiled, Containers) - Strange Stone Chest (
XENOSTONE_CHEST, Compiled, Containers) - Strange Tablet (
XENOID_TABLET, Compiled, Gadgets, quick slot) - Strange Technology Ball (
POWER_COUPLING_SPHERE, Compiled, Key items) - Strange Thing (
XENOID_LOCATION_MARKER_STAND, Compiled, Other) - Strange Wall Compartment (
XENOSTONE_WALL_COMPARTMENT, Compiled, Containers) - Strawberry (
FRUIT_STRAWBERRY, Compiled, Consumables) - Strawberry Seed (
SEED_STRAWBERRY, Compiled, Other) - Structural Components (
STRUCTURAL_COMPONENT, Compiled, Materials) - Styrofoam Packaging (
sol.packing_styrofoam, Runtime, Other) - Subsonic Rifle (
SUBSONIC_RIFLE, Compiled, Weapons) - Suede Shoes (
SHOES_SUEDE, Compiled, Armor) - Sugar (
sol.sugar, Runtime, Consumables, quick slot) - Sugar Bowl (
SUGAR_BOWL, Compiled, Placeables) - Sulfur (
SULPHUR, Compiled, Materials) - Sulfur Gun (
SULFUR_FART_GUN, Compiled, Weapons) - Sulfuric Acid Vial (
sol.sulfuric_acid_vial, Runtime, Consumables, quick slot) - Sulfurous Ash (
SULFUROUS_ASH, Compiled, Ammo) - Sulphur Deposit (
DEPOSIT_SULPHUR, Compiled, Placeables) - Superior Salvage Kit (
TOOL_SALVAGE_SUPERIOR, Compiled, Tools) - Sweet Bread (
sol.sweet_bread, Runtime, Consumables, quick slot) - Sweet Chew (
SWEETY_CHEW, Compiled, Consumables, quick slot) - Sweet Dough (
sol.sweet_dough, Runtime, Materials) - Sweet Fruit (
FRUIT_SWEETY, Compiled, Consumables) - Sweet Roll (
sol.sweet_roll, Runtime, Consumables, quick slot) - Sweety Fruit Chew (
sol.sweety_chew, Runtime, Consumables, quick slot) - Sweety Seed (
sol.sweety_seed, Runtime, Throwables, quick slot) - Tahz (
ExampleMod.tahz, Runtime, Other, quick slot) - Tall Mushroom (
FUNGI_TALL_MUSHROOM, Compiled, Consumables) - Tallow (
sol.tallow, Runtime, Materials) - Tambourine (
sol.tambourine, Runtime, Other) - Tea Holder (
TEA_HOLDER, Compiled, Placeables) - Tech Armoire (
TECH_ARMOIRE, Compiled, Containers) - Tech Bar (
TECH_BAR, Compiled, Placeables) - Tech Barrel (
sol.tech_barrel, Runtime, Containers) - Tech Basin (
sol.tech_basin, Runtime, Containers) - Tech Blower (
TECH_BLOWER, Compiled, Gadgets) - Tech Chair (
TECH_CHAIR, Compiled, Placeables) - Tech Desk (
TECH_DESK, Compiled, Placeables) - Tech Dresser (
TECH_DRESSER, Compiled, Containers) - Tech Dumpster (
TECH_DUMPSTER_SATCHEL, Compiled, Containers) - Tech Garbage Disposal (
TECH_GARBAGE_DISPOSAL, Compiled, Placeables) - Tech Keg (
TECH_KEG, Compiled, Placeables) - Tech Locker (
TECH_LOCKER, Compiled, Placeables) - Tech Med Cabinet (
TECH_MED_CABINET, Compiled, Placeables) - Tech Pedestal (
TECH_PEDESTAL, Compiled, Placeables) - Tech Pouch (
TECH_POUCH, Compiled, Containers) - Tech Shower (
TECH_SHOWER, Compiled, Placeables) - Tech Support Beam (
sol.item_bd_support_beam, Runtime, Placeables) - Tech Support Beam Segment (
sol.item_bd_support_beam_seg, Runtime, Placeables) - Tech Support Beam Top (
sol.item_bd_support_beam_top, Runtime, Placeables) - Tech Terminal (
TECH_TERMINAL, Compiled, Placeables) - Tech Toilet (
TECH_TOILET, Compiled, Placeables) - Tech Trash Receptacle (
sol.tech_trash_receptacle, Runtime, Containers) - Tech Wire Spool (
sol.tech_wire_spool, Runtime, Other) - Tech Wrench (
sol.tech_wrench, Runtime, Weapons, quick slot) - TechCabinet (
TECH_CABINET, Compiled, Placeables) - TechCommPanel (
TECH_COMM_PANEL, Compiled, Placeables) - TechEnergyDispenser (
TECH_DISPENSER_ENERGY, Compiled, Placeables) - TechGunRack (
TECH_GUN_RACK, Compiled, Placeables) - TechHealthDispenser (
TECH_DISPENSER_HEALTH, Compiled, Placeables) - TechHelmetRack (
TECH_HELMET_RACK, Compiled, Placeables) - TechLabCabinet (
TECH_LAB_CABINET, Compiled, Placeables) - TechShelf (
TECH_SHELF, Compiled, Placeables) - TechShelfLarge (
TECH_SHELF_LARGE, Compiled, Placeables) - TechSink (
TECH_SINK, Compiled, Placeables) - TechWallDisplayFrame (
TECH_WALL_DISPLAY_FRAME, Compiled, Placeables) - TechWallDisplaySmall (
TECH_WALL_DISPLAY_SMALL, Compiled, Placeables) - Tesla Gun (
TESLA_GUN, Compiled, Weapons) - Thermite Charges (
AMMO_THERMITE_CHARGE, Compiled, Ammo) - Thermite Pistol (
PISTOL_THERMITE, Compiled, Weapons) - Thermothrower (
THERMOTHROWER, Compiled, Weapons) - This is some kind of egg shaped explosive. (
MECHINGTON_BROOD_EXPLOSIVE_EGG, Compiled, Throwables) - Tin Arms (
TIN_ARMS, Compiled, Armor) - Tin Boots (
TIN_BOOTS, Compiled, Armor) - Tin Gloves (
TIN_GLOVES, Compiled, Armor) - Tin Helmet (
TIN_HELMET, Compiled, Armor) - Tin Ingot (
TIN_INGOT, Compiled, Materials) - Tin Legs (
TIN_LEGS, Compiled, Armor) - Tin Ore (
TIN_ORE, Compiled, Materials) - Tin Rivet (
RIVET_TIN, Compiled, Materials) - Tin Sheet Metal (
sol.sheet_metal_tin, Runtime, Other) - Tin Shield (
TIN_SHIELD, Compiled, Weapons) - Tin Torso (
TIN_TORSO, Compiled, Armor) - Tinker Table (
TINKER_TABLE, Compiled, Containers) - Tissue Box (
TISSUE_BOX, Compiled, Consumables) - Titanium Arms (
TITANIUM_ARMS, Compiled, Armor) - Titanium Arrow (
TITANIUM_ARROW, Compiled, Ammo) - Titanium Axe (
sol.titanium_axe, Runtime, Weapons, quick slot) - Titanium Bolt (
TITANIUM_BOLT, Compiled, Weapons) - Titanium Boots (
TITANIUM_BOOTS, Compiled, Armor) - Titanium Club (
sol.titanium_club, Runtime, Weapons, quick slot) - Titanium Crossbow (
TITANIUM_CROSSBOW, Compiled, Weapons) - Titanium Gloves (
TITANIUM_GLOVES, Compiled, Armor) - Titanium Helmet (
TITANIUM_HELMET, Compiled, Armor) - Titanium Ingot (
sol.titanium_ingot, Runtime, Materials) - Titanium Legs (
TITANIUM_LEGS, Compiled, Armor) - Titanium Ore (
sol.titanium_ore, Runtime, Materials) - Titanium Pick (
sol.titanium_pick, Runtime, Other, quick slot) - Titanium Shield (
TITANIUM_SHIELD, Compiled, Weapons) - Titanium Spear (
sol.titanium_spear, Runtime, Weapons, quick slot) - Titanium Spear (
TITANIUM_SPEAR, Compiled, Weapons) - Titanium Sword (
sol.titanium_sword, Runtime, Weapons, quick slot) - Titanium Torso (
TITANIUM_TORSO, Compiled, Armor) - TitaniumBow (
TITANIUM_BOW, Compiled, Weapons) - Toilet Paper (
sol.toilet_paper, Runtime, Other) - Tomahawk (
TOMAHAWK, Compiled, Throwables, quick slot) - Tool Bin (
TECH_TOOL_BIN, Compiled, Placeables) - Topaz Deposit (
DEPOSIT_TOPAZ, Compiled, Placeables) - Topped Salad (
sol.topped_salad, Runtime, Consumables, quick slot) - Tortoise Hammer (
sol.tortoise_hammer, Runtime, Weapons, quick slot) - TortoiseShellBrace (
TORTOISE_SHELL_BRACE, Compiled, Equipment) - TowelRack (
TOWEL_RACK, Compiled, Placeables) - Trajectory Computer (
ACC_TRAJECTORY_COMPUTER, Compiled, Armor) - Trash Satchel (
TRASH_SATCHEL, Compiled, Containers) - Tree Tap (
TREE_TAP, Compiled, Placeables) - Tribal Shield (
TRIBAL_SHIELD, Compiled, Weapons) - Truffle (
FUNGI_TRUFFLE, Compiled, Consumables) - Turd (
TURD, Compiled, Consumables, quick slot) - Twine (
TWINE, Compiled, Materials) - Unyielding Carapace (
ACC_XEN_UNYIELDING_CARAPACE, Compiled, Equipment) - Very Large Pumpkin (
FRUIT_VERY_LARGE_PUMPKIN, Compiled, Consumables) - Volatile Ant Bulb (
VOLATILE_ANT_BULB, Compiled, Throwables, quick slot) - Warhead (
WARHEAD, Compiled, Other) - Wasp (
WASP_57, Compiled, Weapons) - Water Dispenser (
DISPENSER_WATER, Compiled, Placeables) - Wheat (
sol.wheat, Runtime, Consumables, quick slot) - Wheat Flour (
sol.wheat_flour, Runtime, Materials) - Wheat Seed (
sol.wheat_seed, Runtime, Throwables, quick slot) - White Shirt (
SHIRT_WHITE, Compiled, Armor) - White Trash Bag (
sol.trash_bag_white, Runtime, Other) - White Undies (
UNDIES_WHITE, Compiled, Armor) - Wide Brim Hat (
HAT_WIDE_BRIM, Compiled, Armor) - Wide Mushroom (
FUNGI_WIDE_MUSHROOM, Compiled, Consumables) - Winter Hat (
HAT_WINTER, Compiled, Armor) - Wireless Battery (
sol.wireless_battery, Runtime, Other) - Wood Arrow (
WOODEN_ARROW, Compiled, Ammo) - Wood Board (
WOOD_BOARD, Compiled, Materials) - Wood Bolt (
WOODEN_BOLT, Compiled, Weapons) - WoodChair (
CHAIR_WOOD, Compiled, Placeables) - Wooden Chest (
CHEST, Compiled, Containers) - Wooden Club (
sol.wooden_club, Runtime, Weapons, quick slot) - Wooden Dowel (
WOOD_DOWEL, Compiled, Materials) - Wooden Shield (
WOODEN_SHIELD, Compiled, Weapons) - Wooden Sword (
sol.wooden_sword, Runtime, Weapons, quick slot) - WoodenBow (
WOODEN_BOW, Compiled, Weapons) - Wool (
WOOL, Compiled, Materials) - Wool Bolt (
WOOL_BOLT, Compiled, Materials) - Wool Padding (
WOOL_PADDING, Compiled, Materials) - Work Table (
WORK_TABLE, Compiled, Containers) - Wrist Light (
WRIST_LIGHT, Compiled, Gadgets, quick slot) - Wrist Scanner (
WRIST_SCANNER, Compiled, Gadgets) - Xenite Alloy Pedestal (
ALIEN_PEDESTAL, Compiled, Placeables) - Xenite Alloy Pistol (
PISTOL_XAP, Compiled, Weapons) - Xenite Table Ornament (
XENITE_TABLE_ORNAMENT, Compiled, Placeables) - Xenohide (
XENOHIDE, Compiled, Materials) - Xenohide Arms (
XENOHIDE_ARMS, Compiled, Armor) - Xenohide Boots (
XENOHIDE_BOOTS, Compiled, Armor) - Xenohide Gloves (
XENOHIDE_GLOVES, Compiled, Armor) - Xenohide Helmet (
XENOHIDE_HELMET, Compiled, Armor) - Xenohide Legs (
XENOHIDE_LEGS, Compiled, Armor) - Xenohide Strap (
XENOHIDE_STRAP, Compiled, Materials) - Xenohide Torso (
XENOHIDE_TORSO, Compiled, Armor) - Xenoid Bed (
XENOID_BED, Compiled, Placeables) - Xenoid Carrier Table (
XENOID_CARRIER_TABLE, Compiled, Placeables) - Xenoid Historical Artifact (
XENOID_HISTORICAL_ARTIFACT_0, Compiled, Placeables) - Xenoid Historical Artifact (
XENOID_HISTORICAL_ARTIFACT_1, Compiled, Placeables) - Xenoid Historical Artifact (
XENOID_HISTORICAL_ARTIFACT_2, Compiled, Placeables) - Xenoid Historical Artifact (
XENOID_HISTORICAL_ARTIFACT_3, Compiled, Placeables) - Xenoid Reflector (
XENOID_REFLECTOR, Compiled, Gadgets, quick slot) - Xenoid Table (
TABLE_XENOID, Compiled, Placeables) - XenoidCarrierShelf2 (
XENOID_WALL_SHELF_2, Compiled, Placeables) - XenoidChair (
CHAIR_XENOID, Compiled, Placeables) - XenoidDoubleJumpBackpack (
XENOID_DOUBLEJUMP_BACKPACK, Compiled, Equipment) - XenoidMomentumPreserver (
XENOID_MOMENTUM_PRESERVER, Compiled, Equipment) - XenoidShelf (
XENOID_SHELF, Compiled, Placeables) - XenoidWallShelf (
XENOID_WALL_SHELF, Compiled, Placeables) - Xenoplate (
XENOPLATE, Compiled, Materials) - Xenostone Arms (
sol.xenostone_arms, Runtime, Armor) - Xenostone Boots (
sol.xenostone_boots, Runtime, Armor) - Xenostone Dagger (
sol.xenostone_dagger, Runtime, Weapons, quick slot) - Xenostone Display Stand (
XENOSTONE_DISPLAY_STAND, Compiled, Placeables) - Xenostone Gloves (
sol.xenostone_gloves, Runtime, Armor) - Xenostone Heavy Chair (
XENOSTONE_HEAVY_CHAIR, Compiled, Placeables) - Xenostone Helmet (
sol.xenostone_helmet, Runtime, Armor) - Xenostone Legs (
sol.xenostone_legs, Runtime, Armor) - Xenostone Low Chair (
XENOSTONE_LOW_CHAIR, Compiled, Placeables) - Xenostone Table Lamp (
XENOSTONE_TABLE_LAMP, Compiled, Placeables) - Xenostone Torso (
sol.xenostone_torso, Runtime, Armor) - Xenotech Arms (
sol.xenotech_arms, Runtime, Armor) - Xenotech Boots (
sol.xenotech_boots, Runtime, Armor) - Xenotech Gloves (
sol.xenotech_gloves, Runtime, Armor) - Xenotech Helmet (
sol.xenotech_helmet, Runtime, Armor) - Xenotech Legs (
sol.xenotech_legs, Runtime, Armor) - Xenotech Torso (
sol.xenotech_torso, Runtime, Armor) - Yeast (
sol.yeast, Runtime, Materials) - Yellow Roman Candle (
ROMAN_CANDLE_YELLOW, Compiled, Throwables) - Yoga Pants (
PANTS_YOGA, Compiled, Armor) - Zesty Mash (
ZESTY_MASH, Compiled, Consumables, quick slot)